Files
project-reset/Assets/Scripts/Units/UnitFacingDirection.cs

19 lines
378 B
C#

namespace Reset.Units{
public enum UnitFacingDirection{
TowardsTarget = 0,
MatchInput,
MatchCamera,
Static,
Momentum,
SpecifiedDirection
}
public enum PlayerFacingDirection{
TowardsTarget = 0,
MatchInput,
MatchCamera,
Static,
Momentum,
SpecifiedDirection
}
}