Files
project-reset/Assets/Plugins/LiveWatchLite/TowerDefenceDemo/Scripts/LevelScene.cs
2025-08-31 18:14:07 -04:00

28 lines
869 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Serialization;
namespace Ingvar.LiveWatch.TowerDefenceDemo
{
public class LevelScene : MonoBehaviour
{
public PoolManager PoolManager;
public GameSpeedManager SpeedManager;
public MobManager MobManager;
public HealthManager HealthManager;
public WaveManager WaveManager;
public EnergyManager EnergyManager;
public TowerManager TowerManager;
public TowerBuildManager TowerBuildManager;
public LevelInitialTowerSpawner InitialTowerSpawner;
public LevelStateManager LevelStateManager;
public LevelConfig LevelConfig;
public EconomyConfig EconomyConfig;
public MobTriggerZone FinishTriggerZone;
public List<Transform> Waypoints;
}
}