Files
project-reset/Assets/Scripts/Core/GenericLockOnTarget.cs
2025-07-08 19:26:09 -04:00

15 lines
303 B
C#

using UnityEngine;
public class GenericLockOnTarget : MonoBehaviour, ILockOnTarget{
public float lockonTargetRadius{ get; set; } = 1f;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start(){
}
void Update(){
}
}