28 lines
869 B
C#
28 lines
869 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Serialization;
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namespace Ingvar.LiveWatch.TowerDefenceDemo
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{
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public class LevelScene : MonoBehaviour
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{
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public PoolManager PoolManager;
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public GameSpeedManager SpeedManager;
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public MobManager MobManager;
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public HealthManager HealthManager;
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public WaveManager WaveManager;
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public EnergyManager EnergyManager;
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public TowerManager TowerManager;
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public TowerBuildManager TowerBuildManager;
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public LevelInitialTowerSpawner InitialTowerSpawner;
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public LevelStateManager LevelStateManager;
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public LevelConfig LevelConfig;
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public EconomyConfig EconomyConfig;
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public MobTriggerZone FinishTriggerZone;
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public List<Transform> Waypoints;
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}
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} |