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8b9d2c21ce3ee009c620cb8c920fdc6b7ce0020a
project-reset/Assets/Scripts
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Chris ea048be111 change: enemy combat/detection state now handled by the spawner
2025-11-22 14:15:58 -05:00
..
Core
refactor: PlayerFacingDirection.cs renamed to UnitFacingDirection.cs
2025-10-23 21:56:58 -04:00
Items
added: checking if IInteractable is interactable added
2025-10-20 13:46:12 -04:00
Units
change: enemy combat/detection state now handled by the spawner
2025-11-22 14:15:58 -05:00
World
added: World, Zone and ZoneEvent classes for world systems
2025-10-23 18:09:46 -04:00
Core.meta
first commit
2025-03-12 14:22:16 -04:00
Items.meta
added: item pickups with online persistency
2025-09-08 16:40:13 -04:00
Units.meta
maint: renamed player folder to units to match namespaces. added unit class as well.
2025-10-04 01:05:37 -04:00
Wilds.Core.asmdef.old
maint: reimport of astar and aline, removal of asmdef temporarily
2025-10-24 10:56:28 -04:00
Wilds.Core.asmdef.old.meta
maint: reimport of astar and aline, removal of asmdef temporarily
2025-10-24 10:56:28 -04:00
World.meta
added: basic world generation
2025-07-20 14:33:28 -04:00
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