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94a474218705565d2f5645af761442b09d92b01f
project-reset/Assets/Player/Graphs
History
Chris 103ffce69b fixed: changed how rotation is handled in transition from grounded to air to account for becoming grounded without jumping
2025-07-15 17:00:45 -04:00
..
GrappleAimBT.asset
changed: fov and better offset. parallelized grapple change.
2025-07-14 15:46:26 -04:00
GrappleAimBT.asset.meta
changed: fov and better offset. parallelized grapple change.
2025-07-14 15:46:26 -04:00
GroundedCheckBT.asset
fixed: changed how rotation is handled in transition from grounded to air to account for becoming grounded without jumping
2025-07-15 17:00:45 -04:00
GroundedCheckBT.asset.meta
fixed: changed how rotation is handled in transition from grounded to air to account for becoming grounded without jumping
2025-07-15 17:00:45 -04:00
PlayerLocomotionFSM.asset
feat: lock-on added, rotation reworked
2025-07-08 19:26:09 -04:00
PlayerLocomotionFSM.asset.meta
first commit
2025-03-12 14:22:16 -04:00
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