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project-reset
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a0ed17666dd9b76323189141f057991aef01ff7a
project-reset
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Combat
History
Chris
a0ed17666d
feat: rebuilt dragging mechanic slightly, and it's now more agnostic to collider type
2025-12-05 20:37:06 -05:00
..
IDamageable.cs
maint: clean-up of some combat related classes and methods for clarity
2025-10-23 13:06:51 -04:00
IDamageable.cs.meta
maint: renamed player folder to units to match namespaces. added unit class as well.
2025-10-04 01:05:37 -04:00
PlayerMeter.cs
added: go hard state and a melee combo for it
2025-10-04 15:40:13 -04:00
PlayerMeter.cs.meta
added: go hard state and a melee combo for it
2025-10-04 15:40:13 -04:00
UnitCombat.cs
feat: rebuilt dragging mechanic slightly, and it's now more agnostic to collider type
2025-12-05 20:37:06 -05:00
UnitCombat.cs.meta
maint: renamed player folder to units to match namespaces. added unit class as well.
2025-10-04 01:05:37 -04:00
UnitComponent.cs
maint: moved movement reference to unit
2025-11-10 16:07:12 -05:00
UnitComponent.cs.meta
refactor: moved a lot of player related scripts to the Reset.Units namespace
2025-10-07 21:30:32 -04:00