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cf7028779771e69aa99a3a17a235f9be279e5f7b
project-reset/Assets/Scripts/Units/Graph Tasks
History
Chris 4bd307fba8 maint: renamed isPaused to fix overlap with nodecanvas variable
2025-12-02 17:57:00 -05:00
..
CheckIfSpawnmate.cs
added: enemy target acquisition, better pathfinding, moved combat reference to unit
2025-11-10 16:06:21 -05:00
CheckIfSpawnmate.cs.meta
added: enemy target acquisition, better pathfinding, moved combat reference to unit
2025-11-10 16:06:21 -05:00
CircleTarget.cs
maint: renamed isPaused to fix overlap with nodecanvas variable
2025-12-02 17:57:00 -05:00
CircleTarget.cs.meta
added: new task script for allowing units to circle a target. Added to agent.
2025-12-02 17:36:55 -05:00
SetNewPathfindingPath.cs
changed: more tasks and states for changing pathfinding
2025-12-02 17:56:38 -05:00
SetNewPathfindingPath.cs.meta
changed: more tasks and states for changing pathfinding
2025-12-02 17:56:38 -05:00
SetWanderingPath.cs
added: enemy target acquisition, better pathfinding, moved combat reference to unit
2025-11-10 16:06:21 -05:00
SetWanderingPath.cs.meta
added: enemy target acquisition, better pathfinding, moved combat reference to unit
2025-11-10 16:06:21 -05:00
TogglePathfinding.cs
changed: more tasks and states for changing pathfinding
2025-12-02 17:56:38 -05:00
TogglePathfinding.cs.meta
changed: more tasks and states for changing pathfinding
2025-12-02 17:56:38 -05:00
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