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ed4298b1dac141736b6b71d77b689fb1bc4bea45
project-reset/Assets/Player
History
Chris ed4298b1da feat: added the early parts of a basic attack system for enemies
2025-11-23 14:10:43 -05:00
..
Attacks
feat: added the early parts of a basic attack system for enemies
2025-11-23 14:10:43 -05:00
Graphs
fix: readded playerfacingdirection temporarily to UnitFacingDirection.cs to resolve NodeCanvas issue with serialization on PlayerFSMs
2025-11-22 14:15:15 -05:00
Input
improv: working and ready testgohardmelee
2025-10-04 16:58:38 -04:00
Materials
added: maru model, animations, and basic swinging
2025-10-01 14:38:37 -04:00
Models
added: full logic and ability for downing and picking up allies
2025-10-20 16:36:23 -04:00
Objects
maint: clean-up of some combat related classes and methods for clarity
2025-10-23 13:06:51 -04:00
Attacks.meta
added: initial combat mechanics
2025-10-03 13:29:46 -04:00
Graphs.meta
change: rebuilt grapple
2025-08-30 01:08:23 -04:00
Input.meta
change: rebuilt grapple
2025-08-30 01:08:23 -04:00
MainAnimationController.controller
added: go hard state and a melee combo for it
2025-10-04 15:40:13 -04:00
MainAnimationController.controller.meta
added: initial combat mechanics
2025-10-03 13:29:46 -04:00
Materials.meta
added: maru model, animations, and basic swinging
2025-10-01 14:38:37 -04:00
Models.meta
added: maru model, animations, and basic swinging
2025-10-01 14:38:37 -04:00
Objects.meta
change: prefabbing some scene items
2025-08-31 13:36:28 -04:00
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