Logo
Explore Help
Register Sign In
thunderstargames/project-reset
1
0
Fork 0
You've already forked project-reset
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
f033ab0fe97f7b76982e1e17f052def5ef7391ad
project-reset/Assets/Scripts/Units/Combat
History
Chris a0ed17666d feat: rebuilt dragging mechanic slightly, and it's now more agnostic to collider type
2025-12-05 20:37:06 -05:00
..
IDamageable.cs
maint: clean-up of some combat related classes and methods for clarity
2025-10-23 13:06:51 -04:00
IDamageable.cs.meta
maint: renamed player folder to units to match namespaces. added unit class as well.
2025-10-04 01:05:37 -04:00
PlayerMeter.cs
added: go hard state and a melee combo for it
2025-10-04 15:40:13 -04:00
PlayerMeter.cs.meta
added: go hard state and a melee combo for it
2025-10-04 15:40:13 -04:00
UnitCombat.cs
feat: rebuilt dragging mechanic slightly, and it's now more agnostic to collider type
2025-12-05 20:37:06 -05:00
UnitCombat.cs.meta
maint: renamed player folder to units to match namespaces. added unit class as well.
2025-10-04 01:05:37 -04:00
UnitComponent.cs
maint: moved movement reference to unit
2025-11-10 16:07:12 -05:00
UnitComponent.cs.meta
refactor: moved a lot of player related scripts to the Reset.Units namespace
2025-10-07 21:30:32 -04:00
Powered by Gitea Version: 1.25.2 Page: 259ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API