feat: basic online working with relay

This commit is contained in:
Chris
2025-09-03 19:37:27 -04:00
parent a13f10564b
commit 161ddfb479
2 changed files with 4 additions and 4 deletions

View File

@@ -1,7 +1,6 @@
using UnityEngine; using UnityEngine;
using System; using System;
using System.Threading.Tasks; using System.Threading.Tasks;
using Codice.Client.Common.WebApi;
using Sirenix.OdinInspector; using Sirenix.OdinInspector;
using Unity.Netcode; using Unity.Netcode;
using Unity.Netcode.Transports.UTP; using Unity.Netcode.Transports.UTP;

View File

@@ -32,10 +32,11 @@ class CustomInputHandler : InputAxisControllerBase<CustomInputHandler.Reader>
// We process user input on the Update clock // We process user input on the Update clock
void Update() void Update()
{ {
if (Application.isPlaying) if (Application.isPlaying){
UpdateControllers(); UpdateControllers();
Controllers[0].Input.ProcessInput(PlayerInput); Controllers[0].Input.ProcessInput(PlayerInput);
Controllers[1].Input.ProcessInput(PlayerInput); Controllers[1].Input.ProcessInput(PlayerInput);
}
} }
public void AddEvents(){ public void AddEvents(){