feat: more attempted fixes for models and animations
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@@ -0,0 +1,110 @@
|
||||
fileFormatVersion: 2
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||||
guid: 07d357410c9516c418dc091015e1de58
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||||
ModelImporter:
|
||||
serializedVersion: 24200
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internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
materials:
|
||||
materialImportMode: 2
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
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||||
optimizeGameObjects: 0
|
||||
removeConstantScaleCurves: 0
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||||
motionNodeName:
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||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
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animationDoRetargetingWarnings: 0
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importAnimatedCustomProperties: 0
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importConstraints: 0
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||||
animationCompression: 1
|
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animationRotationError: 0.5
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animationPositionError: 0.5
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animationScaleError: 0.5
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||||
animationWrapMode: 0
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||||
extraExposedTransformPaths: []
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||||
extraUserProperties: []
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||||
clipAnimations: []
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||||
isReadable: 0
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||||
meshes:
|
||||
lODScreenPercentages: []
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||||
globalScale: 1
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||||
meshCompression: 0
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||||
addColliders: 0
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||||
useSRGBMaterialColor: 1
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sortHierarchyByName: 1
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||||
importPhysicalCameras: 1
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importVisibility: 1
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importBlendShapes: 1
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importCameras: 1
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||||
importLights: 1
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||||
nodeNameCollisionStrategy: 1
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||||
fileIdsGeneration: 2
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
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||||
keepQuads: 0
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||||
weldVertices: 1
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||||
bakeAxisConversion: 0
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||||
preserveHierarchy: 0
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skinWeightsMode: 0
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maxBonesPerVertex: 4
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minBoneWeight: 0.001
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||||
optimizeBones: 1
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||||
generateMeshLods: 0
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||||
meshLodGenerationFlags: 0
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||||
maximumMeshLod: -1
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||||
meshOptimizationFlags: -1
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||||
indexFormat: 0
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||||
secondaryUVAngleDistortion: 8
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||||
secondaryUVAreaDistortion: 15.000001
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||||
secondaryUVHardAngle: 88
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||||
secondaryUVMarginMethod: 1
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||||
secondaryUVMinLightmapResolution: 40
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||||
secondaryUVMinObjectScale: 1
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||||
secondaryUVPackMargin: 4
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||||
useFileScale: 1
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||||
strictVertexDataChecks: 0
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||||
tangentSpace:
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||||
normalSmoothAngle: 60
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||||
normalImportMode: 0
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||||
tangentImportMode: 3
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||||
normalCalculationMode: 4
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legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
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blendShapeNormalImportMode: 1
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||||
normalSmoothingSource: 0
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referencedClips: []
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importAnimation: 1
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humanDescription:
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serializedVersion: 3
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human: []
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skeleton: []
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armTwist: 0.5
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foreArmTwist: 0.5
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upperLegTwist: 0.5
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legTwist: 0.5
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armStretch: 0.05
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||||
legStretch: 0.05
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||||
feetSpacing: 0
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||||
globalScale: 1
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||||
rootMotionBoneName:
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||||
hasTranslationDoF: 0
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||||
hasExtraRoot: 0
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||||
skeletonHasParents: 1
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||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
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||||
autoGenerateAvatarMappingIfUnspecified: 1
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animationType: 2
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||||
humanoidOversampling: 1
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||||
avatarSetup: 0
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||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
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||||
importBlendShapeDeformPercent: 1
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||||
remapMaterialsIfMaterialImportModeIsNone: 0
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||||
additionalBone: 0
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||||
userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1,5 +1,44 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!206 &-9166458271831719068
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BlendTree:
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Blend Tree
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m_Childs:
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- serializedVersion: 2
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m_Motion: {fileID: -78638954318744386, guid: af57850141d47244a8c7c021d10baeed, type: 3}
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m_Threshold: 0
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m_Position: {x: 0, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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m_DirectBlendParameter: Move Direction X
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m_Mirror: 0
|
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- serializedVersion: 2
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m_Motion: {fileID: 5782633955143103724, guid: af57850141d47244a8c7c021d10baeed, type: 3}
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m_Threshold: 0.1
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m_Position: {x: 0, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
|
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m_DirectBlendParameter: Move Direction X
|
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m_Mirror: 0
|
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- serializedVersion: 2
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m_Motion: {fileID: 5782633955143103724, guid: af57850141d47244a8c7c021d10baeed, type: 3}
|
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m_Threshold: 1
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m_Position: {x: 0, y: 0}
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m_TimeScale: 1.3
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m_CycleOffset: 0
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||||
m_DirectBlendParameter: Move Direction X
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||||
m_Mirror: 0
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||||
m_BlendParameter: Move Direction X
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m_BlendParameterY: Move Direction X
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||||
m_MinThreshold: 0
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||||
m_MaxThreshold: 1
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||||
m_UseAutomaticThresholds: 0
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||||
m_NormalizedBlendValues: 0
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||||
m_BlendType: 0
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||||
--- !u!1107 &-7831893988088785558
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||||
AnimatorStateMachine:
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serializedVersion: 6
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@@ -13,26 +52,34 @@ AnimatorStateMachine:
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m_State: {fileID: -5807180696605908168}
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m_Position: {x: 380, y: 140, z: 0}
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- serializedVersion: 1
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m_State: {fileID: -7809713459722507909}
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m_Position: {x: 250, y: 330, z: 0}
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m_State: {fileID: -3460776153395501506}
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m_Position: {x: 240, y: -10, z: 0}
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- serializedVersion: 1
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m_State: {fileID: -7139813020054202934}
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m_Position: {x: 500, y: -10, z: 0}
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- serializedVersion: 1
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m_State: {fileID: -5118064861454726822}
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m_Position: {x: 380, y: 250, z: 0}
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m_ChildStateMachines: []
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m_AnyStateTransitions: []
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||||
m_AnyStateTransitions:
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||||
- {fileID: 2256285109070000650}
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||||
- {fileID: -754458811588506750}
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||||
m_EntryTransitions: []
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||||
m_StateMachineTransitions: {}
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||||
m_StateMachineBehaviours: []
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||||
m_AnyStatePosition: {x: 50, y: 20, z: 0}
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m_AnyStatePosition: {x: 390, y: -130, z: 0}
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m_EntryPosition: {x: 50, y: 120, z: 0}
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m_ExitPosition: {x: 800, y: 120, z: 0}
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m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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m_DefaultState: {fileID: -5807180696605908168}
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--- !u!1102 &-7809713459722507909
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||||
--- !u!1102 &-7139813020054202934
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AnimatorState:
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||||
serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: PlayerRig|AttackSword1
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m_Name: AttackSword2
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m_Speed: 1
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m_CycleOffset: 0
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m_Transitions: []
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@@ -45,7 +92,7 @@ AnimatorState:
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||||
m_MirrorParameterActive: 0
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||||
m_CycleOffsetParameterActive: 0
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||||
m_TimeParameterActive: 0
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||||
m_Motion: {fileID: 3744110812559639861, guid: af57850141d47244a8c7c021d10baeed, type: 3}
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||||
m_Motion: {fileID: 317640415490248476, guid: af57850141d47244a8c7c021d10baeed, type: 3}
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||||
m_Tag:
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||||
m_SpeedParameter:
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||||
m_MirrorParameter:
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||||
@@ -61,7 +108,8 @@ AnimatorState:
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m_Name: Idle / Run
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m_Speed: 1
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||||
m_CycleOffset: 0
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||||
m_Transitions: []
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||||
m_Transitions:
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||||
- {fileID: -5380831712939141202}
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m_StateMachineBehaviours: []
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||||
m_Position: {x: 50, y: 50, z: 0}
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||||
m_IKOnFeet: 0
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||||
@@ -77,6 +125,160 @@ AnimatorState:
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||||
m_MirrorParameter:
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||||
m_CycleOffsetParameter:
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||||
m_TimeParameter:
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||||
--- !u!1101 &-5380831712939141202
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||||
AnimatorStateTransition:
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name:
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||||
m_Conditions:
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||||
- m_ConditionMode: 1
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||||
m_ConditionEvent: In Combat
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||||
m_EventTreshold: 0
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m_DstStateMachine: {fileID: 0}
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m_DstState: {fileID: -5118064861454726822}
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m_Solo: 0
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m_Mute: 0
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m_IsExit: 0
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serializedVersion: 3
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m_TransitionDuration: 0.25
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m_TransitionOffset: 0
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m_ExitTime: 0.8867925
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m_HasExitTime: 0
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m_HasFixedDuration: 1
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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--- !u!1102 &-5118064861454726822
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AnimatorState:
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||||
serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Idle / Run with Sword
|
||||
m_Speed: 1
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m_CycleOffset: 0
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m_Transitions:
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||||
- {fileID: -3039493824836840586}
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_TimeParameterActive: 0
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m_Motion: {fileID: -9166458271831719068}
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m_Tag:
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m_SpeedParameter:
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m_MirrorParameter:
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||||
m_CycleOffsetParameter:
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||||
m_TimeParameter:
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||||
--- !u!1101 &-4321009390341603624
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AnimatorStateTransition:
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name:
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m_Conditions: []
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: -5807180696605908168}
|
||||
m_Solo: 0
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m_Mute: 0
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m_IsExit: 0
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serializedVersion: 3
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m_TransitionDuration: 0.25
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m_TransitionOffset: 0
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m_ExitTime: 0.9285714
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m_HasExitTime: 1
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||||
m_HasFixedDuration: 1
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||||
m_InterruptionSource: 0
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||||
m_OrderedInterruption: 1
|
||||
m_CanTransitionToSelf: 1
|
||||
--- !u!1102 &-3460776153395501506
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||||
AnimatorState:
|
||||
serializedVersion: 6
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||||
m_ObjectHideFlags: 1
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||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: AttackSword1
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions:
|
||||
- {fileID: -4321009390341603624}
|
||||
m_StateMachineBehaviours: []
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||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
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||||
m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_TimeParameterActive: 0
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m_Motion: {fileID: -5972819587723127549, guid: 07d357410c9516c418dc091015e1de58, type: 3}
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||||
m_Tag:
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||||
m_SpeedParameter:
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||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1101 &-3039493824836840586
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||||
AnimatorStateTransition:
|
||||
m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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||||
m_Name:
|
||||
m_Conditions:
|
||||
- m_ConditionMode: 2
|
||||
m_ConditionEvent: In Combat
|
||||
m_EventTreshold: 0
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: -5807180696605908168}
|
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m_Solo: 0
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m_Mute: 0
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m_IsExit: 0
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serializedVersion: 3
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m_TransitionDuration: 0.25
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m_TransitionOffset: 0
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m_ExitTime: 0.8867925
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m_HasExitTime: 0
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m_HasFixedDuration: 1
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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--- !u!1101 &-754458811588506750
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AnimatorStateTransition:
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||||
m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
|
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m_PrefabInstance: {fileID: 0}
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||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name:
|
||||
m_Conditions:
|
||||
- m_ConditionMode: 1
|
||||
m_ConditionEvent: Attack
|
||||
m_EventTreshold: 0
|
||||
- m_ConditionMode: 6
|
||||
m_ConditionEvent: RandomCombatNumber
|
||||
m_EventTreshold: 1
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m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: -7139813020054202934}
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m_Solo: 0
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m_Mute: 0
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m_IsExit: 0
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serializedVersion: 3
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m_TransitionDuration: 0.25
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m_TransitionOffset: 0
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||||
m_ExitTime: 0.75
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m_HasExitTime: 0
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m_HasFixedDuration: 1
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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--- !u!91 &9100000
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||||
AnimatorController:
|
||||
m_ObjectHideFlags: 0
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@@ -98,6 +300,24 @@ AnimatorController:
|
||||
m_DefaultInt: 0
|
||||
m_DefaultBool: 0
|
||||
m_Controller: {fileID: 9100000}
|
||||
- m_Name: In Combat
|
||||
m_Type: 4
|
||||
m_DefaultFloat: 0
|
||||
m_DefaultInt: 0
|
||||
m_DefaultBool: 0
|
||||
m_Controller: {fileID: 9100000}
|
||||
- m_Name: Attack
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||||
m_Type: 9
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||||
m_DefaultFloat: 0
|
||||
m_DefaultInt: 0
|
||||
m_DefaultBool: 1
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||||
m_Controller: {fileID: 9100000}
|
||||
- m_Name: RandomCombatNumber
|
||||
m_Type: 3
|
||||
m_DefaultFloat: 0
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||||
m_DefaultInt: 0
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||||
m_DefaultBool: 0
|
||||
m_Controller: {fileID: 9100000}
|
||||
m_AnimatorLayers:
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||||
- serializedVersion: 5
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||||
m_Name: Base Layer
|
||||
@@ -111,6 +331,34 @@ AnimatorController:
|
||||
m_IKPass: 0
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||||
m_SyncedLayerAffectsTiming: 0
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m_Controller: {fileID: 9100000}
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--- !u!1101 &2256285109070000650
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||||
AnimatorStateTransition:
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||||
m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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||||
m_PrefabInstance: {fileID: 0}
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||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name:
|
||||
m_Conditions:
|
||||
- m_ConditionMode: 1
|
||||
m_ConditionEvent: Attack
|
||||
m_EventTreshold: 0
|
||||
- m_ConditionMode: 6
|
||||
m_ConditionEvent: RandomCombatNumber
|
||||
m_EventTreshold: 0
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||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: -3460776153395501506}
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m_Solo: 0
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||||
m_Mute: 0
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m_IsExit: 0
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||||
serializedVersion: 3
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||||
m_TransitionDuration: 0.25
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||||
m_TransitionOffset: 0
|
||||
m_ExitTime: 0.75
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||||
m_HasExitTime: 0
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||||
m_HasFixedDuration: 1
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||||
m_InterruptionSource: 0
|
||||
m_OrderedInterruption: 1
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||||
m_CanTransitionToSelf: 1
|
||||
--- !u!206 &7068036982611019673
|
||||
BlendTree:
|
||||
m_ObjectHideFlags: 1
|
||||
@@ -120,7 +368,7 @@ BlendTree:
|
||||
m_Name: Blend Tree
|
||||
m_Childs:
|
||||
- serializedVersion: 2
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||||
m_Motion: {fileID: 4292510674569227458, guid: af57850141d47244a8c7c021d10baeed, type: 3}
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m_Motion: {fileID: -3100369314251171874, guid: af57850141d47244a8c7c021d10baeed, type: 3}
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m_Threshold: 0
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||||
m_Position: {x: 0, y: 0}
|
||||
m_TimeScale: 1
|
||||
@@ -128,15 +376,15 @@ BlendTree:
|
||||
m_DirectBlendParameter: Move Direction X
|
||||
m_Mirror: 0
|
||||
- serializedVersion: 2
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||||
m_Motion: {fileID: 6412491473531025813, guid: af57850141d47244a8c7c021d10baeed, type: 3}
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m_Threshold: 0.031128412
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m_Motion: {fileID: 5522812681064789136, guid: af57850141d47244a8c7c021d10baeed, type: 3}
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m_Threshold: 0.1
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m_Position: {x: 0, y: 0}
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m_TimeScale: 1
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m_CycleOffset: 0
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// Setting absolute to true will cause the current gravity to snap to the new gravity value.
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Reference in New Issue
Block a user