change: rendering settings change
This commit is contained in:
@@ -13,32 +13,27 @@ MonoBehaviour:
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m_Name: PC_Renderer
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m_Name: PC_Renderer
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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debugShaders:
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debugShaders:
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debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7,
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debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3}
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type: 3}
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hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3}
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hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3}
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probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959,
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probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3}
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type: 3}
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probeVolumeResources:
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probeVolumeResources:
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probeVolumeDebugShader: {fileID: 4800000, guid: e5c6678ed2aaa91408dd3df699057aae,
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probeVolumeDebugShader: {fileID: 4800000, guid: e5c6678ed2aaa91408dd3df699057aae, type: 3}
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type: 3}
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probeVolumeFragmentationDebugShader: {fileID: 4800000, guid: 03cfc4915c15d504a9ed85ecc404e607, type: 3}
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probeVolumeFragmentationDebugShader: {fileID: 4800000, guid: 03cfc4915c15d504a9ed85ecc404e607,
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probeVolumeOffsetDebugShader: {fileID: 4800000, guid: 53a11f4ebaebf4049b3638ef78dc9664, type: 3}
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type: 3}
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probeVolumeSamplingDebugShader: {fileID: 4800000, guid: 8f96cd657dc40064aa21efcc7e50a2e7, type: 3}
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probeVolumeOffsetDebugShader: {fileID: 4800000, guid: 53a11f4ebaebf4049b3638ef78dc9664,
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probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 57d7c4c16e2765b47a4d2069b311bffe, type: 3}
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type: 3}
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probeSamplingDebugTexture: {fileID: 2800000, guid: 24ec0e140fb444a44ab96ee80844e18e, type: 3}
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probeVolumeSamplingDebugShader: {fileID: 4800000, guid: 8f96cd657dc40064aa21efcc7e50a2e7,
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probeVolumeBlendStatesCS: {fileID: 7200000, guid: b9a23f869c4fd45f19c5ada54dd82176, type: 3}
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type: 3}
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probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 57d7c4c16e2765b47a4d2069b311bffe,
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type: 3}
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probeSamplingDebugTexture: {fileID: 2800000, guid: 24ec0e140fb444a44ab96ee80844e18e,
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type: 3}
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probeVolumeBlendStatesCS: {fileID: 7200000, guid: b9a23f869c4fd45f19c5ada54dd82176,
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type: 3}
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m_RendererFeatures:
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m_RendererFeatures:
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- {fileID: 7833122117494664109}
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- {fileID: 7833122117494664109}
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m_RendererFeatureMap: ad6b866f10d7b46c
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m_RendererFeatureMap: ad6b866f10d7b46c
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m_UseNativeRenderPass: 1
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m_UseNativeRenderPass: 1
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xrSystemData: {fileID: 0}
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postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
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postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
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m_AssetVersion: 2
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m_AssetVersion: 3
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m_PrepassLayerMask:
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serializedVersion: 2
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m_Bits: 4294967295
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m_OpaqueLayerMask:
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m_OpaqueLayerMask:
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serializedVersion: 2
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serializedVersion: 2
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m_Bits: 4294967295
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m_Bits: 4294967295
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@@ -56,6 +51,8 @@ MonoBehaviour:
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m_RenderingMode: 2
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m_RenderingMode: 2
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m_DepthPrimingMode: 0
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m_DepthPrimingMode: 0
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m_CopyDepthMode: 0
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m_CopyDepthMode: 0
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m_DepthAttachmentFormat: 0
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m_DepthTextureFormat: 0
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m_AccurateGbufferNormals: 0
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m_AccurateGbufferNormals: 0
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m_IntermediateTextureMode: 0
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m_IntermediateTextureMode: 0
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--- !u!114 &7833122117494664109
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--- !u!114 &7833122117494664109
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@@ -84,12 +81,3 @@ MonoBehaviour:
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BlurQuality: 0
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BlurQuality: 0
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Falloff: 100
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Falloff: 100
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SampleCount: -1
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SampleCount: -1
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m_BlueNoise256Textures:
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- {fileID: 2800000, guid: 36f118343fc974119bee3d09e2111500, type: 3}
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- {fileID: 2800000, guid: 4b7b083e6b6734e8bb2838b0b50a0bc8, type: 3}
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- {fileID: 2800000, guid: c06cc21c692f94f5fb5206247191eeee, type: 3}
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- {fileID: 2800000, guid: cb76dd40fa7654f9587f6a344f125c9a, type: 3}
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- {fileID: 2800000, guid: e32226222ff144b24bf3a5a451de54bc, type: 3}
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- {fileID: 2800000, guid: 3302065f671a8450b82c9ddf07426f3a, type: 3}
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- {fileID: 2800000, guid: 56a77a3e8d64f47b6afe9e3c95cb57d5, type: 3}
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m_Shader: {fileID: 4800000, guid: 0849e84e3d62649e8882e9d6f056a017, type: 3}
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@@ -6,7 +6,7 @@ QualitySettings:
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serializedVersion: 5
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serializedVersion: 5
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m_CurrentQuality: 1
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m_CurrentQuality: 1
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m_QualitySettings:
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m_QualitySettings:
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- serializedVersion: 4
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- serializedVersion: 5
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name: Mobile
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name: Mobile
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pixelLightCount: 2
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pixelLightCount: 2
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shadows: 2
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shadows: 2
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@@ -34,6 +34,7 @@ QualitySettings:
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adaptiveVsyncExtraA: 0
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adaptiveVsyncExtraA: 0
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adaptiveVsyncExtraB: 0
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adaptiveVsyncExtraB: 0
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lodBias: 1
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lodBias: 1
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meshLodThreshold: 1
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maximumLODLevel: 0
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maximumLODLevel: 0
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enableLODCrossFade: 1
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enableLODCrossFade: 1
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streamingMipmapsActive: 0
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streamingMipmapsActive: 0
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@@ -59,7 +60,7 @@ QualitySettings:
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terrainMaxTrees: 50
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terrainMaxTrees: 50
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excludedTargetPlatforms:
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excludedTargetPlatforms:
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- Standalone
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- Standalone
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- serializedVersion: 4
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- serializedVersion: 5
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name: PC
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name: PC
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pixelLightCount: 2
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pixelLightCount: 2
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shadows: 2
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shadows: 2
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@@ -87,6 +88,7 @@ QualitySettings:
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adaptiveVsyncExtraA: 0
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adaptiveVsyncExtraA: 0
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adaptiveVsyncExtraB: 0
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adaptiveVsyncExtraB: 0
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lodBias: 2
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lodBias: 2
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meshLodThreshold: 1
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maximumLODLevel: 0
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maximumLODLevel: 0
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enableLODCrossFade: 1
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enableLODCrossFade: 1
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streamingMipmapsActive: 0
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streamingMipmapsActive: 0
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