change: rendering settings change

This commit is contained in:
Chris
2025-12-03 01:52:27 -05:00
parent 662a86ca2f
commit 7def018443
2 changed files with 20 additions and 30 deletions

View File

@@ -13,32 +13,27 @@ MonoBehaviour:
m_Name: PC_Renderer
m_EditorClassIdentifier:
debugShaders:
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7,
type: 3}
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3}
hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3}
probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959,
type: 3}
probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3}
probeVolumeResources:
probeVolumeDebugShader: {fileID: 4800000, guid: e5c6678ed2aaa91408dd3df699057aae,
type: 3}
probeVolumeFragmentationDebugShader: {fileID: 4800000, guid: 03cfc4915c15d504a9ed85ecc404e607,
type: 3}
probeVolumeOffsetDebugShader: {fileID: 4800000, guid: 53a11f4ebaebf4049b3638ef78dc9664,
type: 3}
probeVolumeSamplingDebugShader: {fileID: 4800000, guid: 8f96cd657dc40064aa21efcc7e50a2e7,
type: 3}
probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 57d7c4c16e2765b47a4d2069b311bffe,
type: 3}
probeSamplingDebugTexture: {fileID: 2800000, guid: 24ec0e140fb444a44ab96ee80844e18e,
type: 3}
probeVolumeBlendStatesCS: {fileID: 7200000, guid: b9a23f869c4fd45f19c5ada54dd82176,
type: 3}
probeVolumeDebugShader: {fileID: 4800000, guid: e5c6678ed2aaa91408dd3df699057aae, type: 3}
probeVolumeFragmentationDebugShader: {fileID: 4800000, guid: 03cfc4915c15d504a9ed85ecc404e607, type: 3}
probeVolumeOffsetDebugShader: {fileID: 4800000, guid: 53a11f4ebaebf4049b3638ef78dc9664, type: 3}
probeVolumeSamplingDebugShader: {fileID: 4800000, guid: 8f96cd657dc40064aa21efcc7e50a2e7, type: 3}
probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 57d7c4c16e2765b47a4d2069b311bffe, type: 3}
probeSamplingDebugTexture: {fileID: 2800000, guid: 24ec0e140fb444a44ab96ee80844e18e, type: 3}
probeVolumeBlendStatesCS: {fileID: 7200000, guid: b9a23f869c4fd45f19c5ada54dd82176, type: 3}
m_RendererFeatures:
- {fileID: 7833122117494664109}
m_RendererFeatureMap: ad6b866f10d7b46c
m_UseNativeRenderPass: 1
xrSystemData: {fileID: 0}
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
m_AssetVersion: 2
m_AssetVersion: 3
m_PrepassLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_OpaqueLayerMask:
serializedVersion: 2
m_Bits: 4294967295
@@ -56,6 +51,8 @@ MonoBehaviour:
m_RenderingMode: 2
m_DepthPrimingMode: 0
m_CopyDepthMode: 0
m_DepthAttachmentFormat: 0
m_DepthTextureFormat: 0
m_AccurateGbufferNormals: 0
m_IntermediateTextureMode: 0
--- !u!114 &7833122117494664109
@@ -84,12 +81,3 @@ MonoBehaviour:
BlurQuality: 0
Falloff: 100
SampleCount: -1
m_BlueNoise256Textures:
- {fileID: 2800000, guid: 36f118343fc974119bee3d09e2111500, type: 3}
- {fileID: 2800000, guid: 4b7b083e6b6734e8bb2838b0b50a0bc8, type: 3}
- {fileID: 2800000, guid: c06cc21c692f94f5fb5206247191eeee, type: 3}
- {fileID: 2800000, guid: cb76dd40fa7654f9587f6a344f125c9a, type: 3}
- {fileID: 2800000, guid: e32226222ff144b24bf3a5a451de54bc, type: 3}
- {fileID: 2800000, guid: 3302065f671a8450b82c9ddf07426f3a, type: 3}
- {fileID: 2800000, guid: 56a77a3e8d64f47b6afe9e3c95cb57d5, type: 3}
m_Shader: {fileID: 4800000, guid: 0849e84e3d62649e8882e9d6f056a017, type: 3}

View File

@@ -6,7 +6,7 @@ QualitySettings:
serializedVersion: 5
m_CurrentQuality: 1
m_QualitySettings:
- serializedVersion: 4
- serializedVersion: 5
name: Mobile
pixelLightCount: 2
shadows: 2
@@ -34,6 +34,7 @@ QualitySettings:
adaptiveVsyncExtraA: 0
adaptiveVsyncExtraB: 0
lodBias: 1
meshLodThreshold: 1
maximumLODLevel: 0
enableLODCrossFade: 1
streamingMipmapsActive: 0
@@ -59,7 +60,7 @@ QualitySettings:
terrainMaxTrees: 50
excludedTargetPlatforms:
- Standalone
- serializedVersion: 4
- serializedVersion: 5
name: PC
pixelLightCount: 2
shadows: 2
@@ -87,6 +88,7 @@ QualitySettings:
adaptiveVsyncExtraA: 0
adaptiveVsyncExtraB: 0
lodBias: 2
meshLodThreshold: 1
maximumLODLevel: 0
enableLODCrossFade: 1
streamingMipmapsActive: 0