maint: various clean up, movement tweaks, and smoothing fixes
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Assets/Core/UI/In-Game/Layouts/LockOnReticleRoot.uxml
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Assets/Core/UI/In-Game/Layouts/LockOnReticleRoot.uxml
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<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="False">
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<ui:VisualElement name="StretchBG" picking-mode="Ignore" style="width: 100%; height: 100%;">
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<ui:VisualElement name="LockOnGroup" style="align-items: center; align-self: flex-start;">
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<ui:Label text="Unit Name" name="LockOnName" style="color: rgb(255, 255, 255); font-size: 29px; -unity-font-style: bold; -unity-font-definition: resource('FlatSkin/Font/Roboto-Bold');" />
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<ui:VisualElement name="LockOnIcon" style="flex-grow: 1; height: 40px; width: 40px; background-image: url("project://database/Assets/Core/UI/In-Game/Graphics/Icon-LockOnTarget.png?fileID=2800000&guid=fca1c462b5714044698de6793787093a&type=3#Icon-LockOnTarget"); -unity-background-image-tint-color: rgb(238, 66, 66);" />
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</ui:VisualElement>
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</ui:VisualElement>
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</ui:UXML>
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