Chris
cfc0096902
feat: add test shurken
2026-01-10 21:03:49 -05:00
Chris
2e28fe17cd
fix: player now properly responds to root motion
...
also contains changes to the animation controller for all the currently made animations, events for the singular attack animation, corresponding methods, and graph changes to utilize them
2026-01-07 01:10:59 -05:00
Chris
5f7179c861
fix: dragging units can no longer go haywire and yeet units off the map
2025-12-06 18:29:20 -05:00
Chris
a0ed17666d
feat: rebuilt dragging mechanic slightly, and it's now more agnostic to collider type
2025-12-05 20:37:06 -05:00
Chris
68fe0e3413
maint: moved movement reference to unit
2025-11-10 16:07:12 -05:00
Chris
129a5226c5
improv: added reference to movement for UnitComponent.cs
2025-10-23 21:48:05 -04:00
Chris
47b4530dd0
maint: cleaned up some debug.log lines to fight log clutter
2025-10-23 18:08:06 -04:00
Chris
a83ab1156a
maint: clean-up of some combat related classes and methods for clarity
2025-10-23 13:06:51 -04:00
Chris
44e3a3ef7a
added: units can now have their movement settings set through rpc
2025-10-08 22:55:55 -04:00
Chris
5886c9783b
refactor: moved a lot of player related scripts to the Reset.Units namespace
2025-10-07 21:30:32 -04:00
Chris
1240afb051
added: go hard state and a melee combo for it
2025-10-04 15:40:13 -04:00
Chris
af0aab450b
maint: renamed player folder to units to match namespaces. added unit class as well.
2025-10-04 01:05:37 -04:00