Chris
|
17cba13db5
|
maint: changed text to be more clear when a source has no target when dealt damage
|
2025-10-08 22:57:14 -04:00 |
|
Chris
|
5886c9783b
|
refactor: moved a lot of player related scripts to the Reset.Units namespace
|
2025-10-07 21:30:32 -04:00 |
|
Chris
|
7068d39b5b
|
new: damage can now be dealt to units using DamageSources
|
2025-10-03 20:44:48 -04:00 |
|
Chris
|
182b3b001b
|
change: SetNewRotation now takes in Vector3s instead
|
2025-10-03 19:40:49 -04:00 |
|
Chris
|
966a9efa0c
|
change: added support for observer task spitting out boxoverlap/sphereoverlap hits
|
2025-10-03 19:37:30 -04:00 |
|
Chris
|
5b911f9f47
|
change: better support for BoxOverlap observers, small tweaks to the editor and task
|
2025-10-03 13:28:15 -04:00 |
|
Chris
|
8f3ea1a491
|
maint: various clean up, movement tweaks, and smoothing fixes
|
2025-09-29 21:10:22 -04:00 |
|
Chris
|
ff7b04341b
|
maint: removed all old unused tasks, created new tasks to replace them, cleaned up namespaces, reverted ItemTest.unity
|
2025-09-26 15:27:07 -04:00 |
|
Chris
|
4569cea664
|
change: finished and cleaned all settings changes, code commented, smoothing and easing are now exponential
|
2025-09-26 14:09:22 -04:00 |
|
Chris
|
bd2903a0b2
|
change: fixing of many issues in handler, deprecation/deletion of variables, cleanup of UnitMovementHandler, cleaning up of inspector
|
2025-09-23 14:14:47 -04:00 |
|
Chris
|
b21adf93e2
|
change: more alterations to the new movement and settingvalue system
|
2025-09-22 14:24:50 -04:00 |
|
Chris
|
d4231d4f38
|
change: gravity settings functions and deprecation of jump/gravity split
|
2025-09-21 13:53:49 -04:00 |
|
Chris
|
0fbef6aeee
|
change: more alterations to movement, settingvalues, valuegroup, etc.
|
2025-09-18 19:58:37 -04:00 |
|
Chris
|
aad8b78c22
|
change: all movement separated into invidividual tasks, a lot of shuffling value groups and related stuff around
|
2025-09-16 17:07:20 -04:00 |
|
Chris
|
7a0499f36a
|
added: item pickups with online persistency
|
2025-09-08 16:40:13 -04:00 |
|
Chris
|
3499e33953
|
change: DebugOverlayDrawer.cs no longer needs a string and will accept an object
|
2025-09-04 12:35:32 -04:00 |
|
Chris
|
9e963784e3
|
added: rudimentary grapple line renderer
|
2025-08-31 12:37:57 -04:00 |
|
Chris
|
29a608f298
|
change: clean-up and tweaks to some swinging behavior
|
2025-08-30 18:10:57 -04:00 |
|
Chris
|
7d1ee7da7d
|
change: rebuilt grapple
|
2025-08-30 01:08:23 -04:00 |
|
Chris
|
46dc94f1f8
|
change: changing how swing direction is handled
|
2025-08-26 20:34:08 -04:00 |
|
Chris
|
45a1feb388
|
change: more grapple work
|
2025-08-26 14:14:32 -04:00 |
|
Chris
|
b4590f3bfc
|
changed: redoing grapple again, freshly started
|
2025-08-23 14:09:13 -04:00 |
|
Chris
|
3e0a6885fb
|
changed: more grapple tweaks and fixes
|
2025-08-21 22:12:28 -04:00 |
|
Chris
|
a289c78b5d
|
changed: changing some air movement values can now be smoothed (including values that are used to smoothing out inputs)
|
2025-08-21 17:29:22 -04:00 |
|
Chris
|
93634a9586
|
changed: tweaks to make grapple feel better
|
2025-08-17 14:37:33 -04:00 |
|
Chris
|
d4d76a8e89
|
maint: whitespace nothingburger
|
2025-08-14 23:31:29 -04:00 |
|
Chris
|
0783545388
|
maint: deleted old and now unused movement tasks/graphs
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
4456a36e07
|
maint: cleaned up some files and tweaked some movement
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
e80fe66cb8
|
added: movement settings changing within graph
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
3d20741b36
|
change: moved cameravaluegroups to valuegroup and made for generic usage
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
e60091162e
|
changed: UnitMovementHandler.cs is now functional (buggy)
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
70453b8117
|
change: separated all functions of movement into separate tasks
|
2025-08-14 23:31:27 -04:00 |
|
Chris
|
0e71be73da
|
added: initial seperation of movement from gravity and rotation
|
2025-08-14 23:31:27 -04:00 |
|
Chris
|
d5bab9d842
|
added: grapple pull replacement for crappy new grapple
|
2025-08-07 21:12:18 -04:00 |
|
Chris
|
70064db06d
|
added: fully functional grapple launch and 90% functional grapple pull
|
2025-08-06 20:08:42 -04:00 |
|
Chris
|
c9e33cfa99
|
maint: comment change
|
2025-08-06 15:24:40 -04:00 |
|
Chris
|
eb06a5d33c
|
change: altered camera for smoother and more responsive lock-on (mainly jitter from the arbitrary target, locking rotation)
|
2025-08-06 15:23:58 -04:00 |
|
Chris
|
5165f79ed2
|
added: axis enabled and gain settings to camera settings processor
|
2025-08-05 16:39:07 -04:00 |
|
Chris
|
c60a16729d
|
added: target offset to camera settings controls. refactored settings code
|
2025-08-05 00:40:38 -04:00 |
|
Chris
|
9eb394d295
|
change: output the object hit by generic observers
|
2025-08-04 19:04:22 -04:00 |
|
Chris
|
d531b127e5
|
added: task to check and save input values
|
2025-08-04 19:03:56 -04:00 |
|
Chris
|
88b0acdaaa
|
fix: build fix
|
2025-08-02 22:21:00 -04:00 |
|
Chris
|
f2df9a6910
|
changed: rebuilt player input management
|
2025-08-01 16:56:23 -04:00 |
|
Chris
|
78498e5212
|
added: environment observer changes for grapple
|
2025-08-01 11:36:19 -04:00 |
|
Chris
|
80276fbdbf
|
changed: altered camera settings
|
2025-08-01 11:35:31 -04:00 |
|
Chris
|
598fa9f6fc
|
fix: more movement and observer tweaks and fixes
|
2025-07-30 13:22:36 -04:00 |
|
Chris
|
ae1908013d
|
fixed: various movement and air control fixes and tweaks, various clean up
|
2025-07-29 17:41:29 -04:00 |
|
Chris
|
4a1dbb9728
|
added: graph tasks for agent transform and raycasthit processing
|
2025-07-29 12:35:33 -04:00 |
|
Chris
|
7fbe05e39b
|
fixed: more solid directional jumping
|
2025-07-29 12:34:58 -04:00 |
|
Chris
|
92c6ac0016
|
changed: more robust environment observers, player graph changes
|
2025-07-29 12:34:30 -04:00 |
|