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115 Commits 8 Branches 0 Tags
2a699019c4e2e841ddef896c0e9a3f45553d61a0
Commit Graph

13 Commits

Author SHA1 Message Date
Chris
b4590f3bfc changed: redoing grapple again, freshly started 2025-08-23 14:09:13 -04:00
Chris
3e0a6885fb changed: more grapple tweaks and fixes 2025-08-21 22:12:28 -04:00
Chris
a289c78b5d changed: changing some air movement values can now be smoothed (including values that are used to smoothing out inputs) 2025-08-21 17:29:22 -04:00
Chris
93634a9586 changed: tweaks to make grapple feel better 2025-08-17 14:37:33 -04:00
Chris
99247f70f3 changed: movement now also handles opposing inputs. value tweaks. 2025-08-14 23:31:28 -04:00
Chris
4456a36e07 maint: cleaned up some files and tweaked some movement 2025-08-14 23:31:28 -04:00
Chris
e80fe66cb8 added: movement settings changing within graph 2025-08-14 23:31:28 -04:00
Chris
0c3aabaf65 fix: various changes to handler such as gravity speed decoupling, data cloning, rotation smoothing, 2025-08-14 23:31:28 -04:00
Chris
d547942377 fixed: all moving conditions working. removed 'moveFacing' primarily 2025-08-14 23:31:28 -04:00
Chris
b68d8e8dfc fix: rotation in relation to camera no longer broken 2025-08-14 23:31:28 -04:00
Chris
e60091162e changed: UnitMovementHandler.cs is now functional (buggy) 2025-08-14 23:31:28 -04:00
Chris
9f3dec5ae7 change: started unified movement handler 2025-08-14 23:31:28 -04:00
Chris
70453b8117 change: separated all functions of movement into separate tasks 2025-08-14 23:31:27 -04:00
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