Commit Graph

16 Commits

Author SHA1 Message Date
Chris
2e28fe17cd fix: player now properly responds to root motion
also contains changes to the animation controller for all the currently made animations, events for the singular attack animation, corresponding methods, and graph changes to utilize them
2026-01-07 01:10:59 -05:00
Chris
7942725e09 maint: character model/animations working
slight changes
2026-01-06 17:53:38 -05:00
Chris
026a177015 fix: animation/rotations model work
not yet fully fixed but making progress. new animations added.
2026-01-06 16:30:52 -05:00
Chris
63669fd02a feat: updated model
model now imports into unity correctly, has proper root motion, and correctly generates an avatar
2026-01-05 15:49:25 -05:00
Chris
5a9e2f64f3 feat: started re-animating character (again...) 2025-12-31 17:53:30 -05:00
Chris
338ff3bed4 feat: more attempted fixes for models and animations 2025-12-29 12:54:07 -05:00
Chris
58f1bc66bb maint: moved CharacterModel.fbx to folder 2025-12-19 17:21:27 -05:00
Chris
9758584f73 feat: new player model updated with 2 combat animations, imported into unity and created animation controller 2025-12-18 18:45:23 -05:00
Chris
0bb10a8f46 added: full logic and ability for downing and picking up allies 2025-10-20 16:36:23 -04:00
Chris
6d57b7bb56 added: new maru model and downed animation 2025-10-20 13:47:16 -04:00
Chris
b60f8e8619 improv: working and ready testgohardmelee 2025-10-04 16:58:38 -04:00
Chris
1240afb051 added: go hard state and a melee combo for it 2025-10-04 15:40:13 -04:00
Chris
d033b655cc added: more testing animation work for gohard 2025-10-04 14:11:49 -04:00
Chris
d787353706 added: initial combat mechanics 2025-10-03 13:29:46 -04:00
Chris
f0c7b8f863 change: adding stats to combat movement 2025-10-01 14:38:54 -04:00
Chris
c6917f6999 added: maru model, animations, and basic swinging 2025-10-01 14:38:37 -04:00