Chris
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535aa1797d
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maint: testing ui is now a prefab
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2025-09-26 16:18:18 -04:00 |
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Chris
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6157d6421f
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fix: removed all unremoved tasks
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2025-09-26 16:03:40 -04:00 |
|
Chris
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8fdadf9ddd
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change: scene template and organization
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2025-09-26 16:03:20 -04:00 |
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Chris
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ff7b04341b
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maint: removed all old unused tasks, created new tasks to replace them, cleaned up namespaces, reverted ItemTest.unity
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2025-09-26 15:27:07 -04:00 |
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Chris
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4569cea664
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change: finished and cleaned all settings changes, code commented, smoothing and easing are now exponential
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2025-09-26 14:09:22 -04:00 |
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Chris
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bd2903a0b2
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change: fixing of many issues in handler, deprecation/deletion of variables, cleanup of UnitMovementHandler, cleaning up of inspector
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2025-09-23 14:14:47 -04:00 |
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Chris
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b21adf93e2
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change: more alterations to the new movement and settingvalue system
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2025-09-22 14:24:50 -04:00 |
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Chris
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d4231d4f38
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change: gravity settings functions and deprecation of jump/gravity split
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2025-09-21 13:53:49 -04:00 |
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Chris
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0fbef6aeee
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change: more alterations to movement, settingvalues, valuegroup, etc.
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2025-09-18 19:58:37 -04:00 |
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Chris
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aad8b78c22
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change: all movement separated into invidividual tasks, a lot of shuffling value groups and related stuff around
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2025-09-16 17:07:20 -04:00 |
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Chris
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7a0499f36a
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added: item pickups with online persistency
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2025-09-08 16:40:13 -04:00 |
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Chris
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8bdf0b31cc
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Merge branch 'feature/core-online-setup' into dev
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2025-09-04 19:19:05 -04:00 |
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Chris
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8bf90e7827
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change: edited camera and ui prefabs to work with networking
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2025-09-04 19:18:10 -04:00 |
|
Chris
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01e074e1f1
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change: added support for starting a quick offline session through a button onscreen
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2025-09-04 13:22:32 -04:00 |
|
Chris
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413022d390
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change: DebugOverlayDrawer.cs no longer needs a string and will accept an object
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2025-09-04 12:42:41 -04:00 |
|
Chris
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94be96fb02
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fix: now handles errors better without killing the entire process
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2025-09-04 12:42:41 -04:00 |
|
Chris
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568e90ff44
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fixed: DebugOverlay.unity now uses the new prefabs
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2025-09-04 12:42:41 -04:00 |
|
Chris
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3499e33953
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change: DebugOverlayDrawer.cs no longer needs a string and will accept an object
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2025-09-04 12:35:32 -04:00 |
|
Chris
|
81bc5da2c0
|
fix: now handles errors better without killing the entire process
|
2025-09-04 12:34:55 -04:00 |
|
Chris
|
f1d58aa9fe
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fixed: DebugOverlay.unity now uses the new prefabs
|
2025-09-04 12:23:52 -04:00 |
|
Chris
|
161ddfb479
|
feat: basic online working with relay
|
2025-09-04 12:06:05 -04:00 |
|
Chris
|
a13f10564b
|
feat: basic online working with relay
|
2025-09-03 19:37:27 -04:00 |
|
Chris
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5be9c06cf2
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maint: play mode required files
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2025-09-03 17:00:33 -04:00 |
|
Chris
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46f65d2f3f
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maint: text mesh pro assets
|
2025-09-03 17:00:16 -04:00 |
|
Chris
|
18cebf6f9c
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change: input dialogue on player spawn
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2025-09-03 16:59:54 -04:00 |
|
Chris
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40badd1f95
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fix: some neighborhood scene fixes and fsm fixexs
|
2025-09-03 00:59:39 -04:00 |
|
Chris
|
30afcc15d2
|
fix: some neighborhood scene fixes and fsm fixexs
|
2025-09-02 19:53:17 -04:00 |
|
Chris
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ba0ff08c5a
|
added: network scene, networking packages
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2025-09-02 18:43:07 -04:00 |
|
Chris
|
ae2371a6fa
|
maint: added livewatch asset
|
2025-08-31 18:14:07 -04:00 |
|
Chris
|
7f5d95787b
|
maint: probuilder to 6.0.7
|
2025-08-31 18:02:12 -04:00 |
|
Chris
|
1297903c03
|
Merge branch 'maint/dev-update-to-6.2' into dev
|
2025-08-31 17:47:31 -04:00 |
|
Chris
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d6973f70b9
|
Merge branch 'core/update-to-6.2' into dev
# Conflicts:
# Packages/manifest.json
# ProjectSettings/Packages/com.unity.probuilder/Settings.json
|
2025-08-31 17:46:08 -04:00 |
|
Chris
|
f6b63ee49c
|
maint: 6.2 material updates
|
2025-08-31 17:39:57 -04:00 |
|
Chris
|
6935c304e8
|
Merge branch 'core/update-to-6.2' into dev-6.2
# Conflicts:
# Packages/manifest.json
# ProjectSettings/Packages/com.unity.probuilder/Settings.json
|
2025-08-31 17:38:45 -04:00 |
|
Chris
|
bbb735c9c1
|
maint: updated to unity 6.2
|
2025-08-31 17:37:36 -04:00 |
|
Chris
|
39376934a5
|
fix: grapple camera null reference
|
2025-08-31 17:20:18 -04:00 |
|
Chris
|
92264d70bf
|
change: updated neighborhood scene with new objects
|
2025-08-31 16:40:12 -04:00 |
|
Chris
|
2beaff2c0f
|
added: some platform layout started
|
2025-08-31 16:40:11 -04:00 |
|
Chris
|
a2bc47d95b
|
change: some snapping testing
|
2025-08-31 16:40:10 -04:00 |
|
Chris
|
03b7f7777d
|
added: materials for test world
|
2025-08-31 16:40:02 -04:00 |
|
Chris
|
4e007befad
|
changed: graphics settings for shadows
|
2025-08-31 16:40:01 -04:00 |
|
Chris
|
825613129b
|
changed: added two more ideas for world layouts
|
2025-08-31 16:40:00 -04:00 |
|
Chris
|
d1a905cffd
|
added: world demo scene
|
2025-08-31 16:39:59 -04:00 |
|
Chris
|
dab7308e9b
|
changed: added glow material to material palette
|
2025-08-31 16:39:58 -04:00 |
|
Chris
|
f284a86e01
|
change: shadow limit increased
|
2025-08-31 16:39:57 -04:00 |
|
Chris
|
885daa056f
|
change: lighting updated
|
2025-08-31 16:39:56 -04:00 |
|
Chris
|
abc5a6f1e9
|
added: new material and prefab
|
2025-08-31 16:39:55 -04:00 |
|
Chris
|
56dc7c31d2
|
added: neighborhood visual test scene
|
2025-08-31 16:39:55 -04:00 |
|
Chris
|
0f3e99aadb
|
maint: probuilder colors/materials
|
2025-08-31 16:39:54 -04:00 |
|
Chris
|
2e65eaf1b9
|
change: small buildings redone
|
2025-08-31 16:39:53 -04:00 |
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