Chris
|
2a699019c4
|
added: debug overlay functional
|
2025-08-26 14:13:53 -04:00 |
|
Chris
|
a4bb6dabcd
|
added: early platform generation test
|
2025-08-26 14:13:51 -04:00 |
|
Chris
|
0b3aab8bb4
|
maint: removed mats i wasn't using
|
2025-08-26 14:13:50 -04:00 |
|
Chris
|
6184aa3e16
|
maint: moved sin and sway scripts to world folder
|
2025-08-26 14:13:50 -04:00 |
|
Chris
|
3f6cb7d3fb
|
added: turned existing structures into prefabs
|
2025-08-26 14:13:50 -04:00 |
|
Chris
|
b374c960b7
|
added: a few new large structures
|
2025-08-26 14:13:47 -04:00 |
|
Chris
|
acf2e23d71
|
feat: page locking, external page changing
|
2025-08-26 13:50:57 -04:00 |
|
Chris
|
b1b8a5b957
|
refactor: some coloring tweaks
|
2025-08-26 13:35:53 -04:00 |
|
Chris
|
4afb769d06
|
maint: removed unused file
|
2025-08-26 13:28:40 -04:00 |
|
Chris
|
a63f130e49
|
feat: controls for pages, better templates, color changing, clear commenting
|
2025-08-26 13:27:10 -04:00 |
|
Chris
|
0fad8c1416
|
added: debug overlay functional
|
2025-08-25 19:37:06 -04:00 |
|
Chris
|
69718a86f3
|
changed: environment tag added
|
2025-08-24 16:16:37 -04:00 |
|
Chris
|
b4590f3bfc
|
changed: redoing grapple again, freshly started
|
2025-08-23 14:09:13 -04:00 |
|
Chris
|
6de3936897
|
changed: migrating to new scene for grapple testing, saving this one
|
2025-08-23 14:07:44 -04:00 |
|
Chris
|
45d55a024e
|
added: new scene for grapple testing
|
2025-08-23 14:07:27 -04:00 |
|
Chris
|
3e0a6885fb
|
changed: more grapple tweaks and fixes
|
2025-08-21 22:12:28 -04:00 |
|
Chris
|
a289c78b5d
|
changed: changing some air movement values can now be smoothed (including values that are used to smoothing out inputs)
|
2025-08-21 17:29:22 -04:00 |
|
Chris
|
fe616d6ff9
|
change: removed all un-prefabed structures
|
2025-08-19 13:18:20 -04:00 |
|
Chris
|
eee054b813
|
Merge branch 'feature/world-test-prefabs' into dev
# Conflicts:
# Assets/Player/Graphs/GrappleAimBT.asset
# Assets/Player/Graphs/GroundedCheckBT.asset
# Assets/Player/Graphs/PlayerLocomotionFSM.asset
# Assets/Scenes/SampleScene.unity
# Assets/Scripts/Core/Graph Tasks/ChangeAgentTransform.cs
# Assets/Scripts/Core/Graph Tasks/ChangeCameraSettings.cs
# Assets/Scripts/Core/Graph Tasks/ProcessMovement.cs
# Assets/Scripts/Core/Graph Tasks/StartLaunchJump.cs
# Assets/Scripts/Core/LockOnManager.cs
|
2025-08-19 13:16:45 -04:00 |
|
Chris
|
17ebdb99b5
|
added: early platform generation test
|
2025-08-19 13:09:23 -04:00 |
|
Chris
|
4acb0bd190
|
maint: removed mats i wasn't using
|
2025-08-19 13:08:54 -04:00 |
|
Chris
|
929258961e
|
maint: moved sin and sway scripts to world folder
|
2025-08-19 13:05:59 -04:00 |
|
Chris
|
6044383b24
|
added: turned existing structures into prefabs
|
2025-08-19 13:03:17 -04:00 |
|
Chris
|
93634a9586
|
changed: tweaks to make grapple feel better
|
2025-08-17 14:37:33 -04:00 |
|
Chris
|
6e4ab86d51
|
maint: final tweaks and cleanups
|
2025-08-14 23:31:29 -04:00 |
|
Chris
|
d4d76a8e89
|
maint: whitespace nothingburger
|
2025-08-14 23:31:29 -04:00 |
|
Chris
|
0783545388
|
maint: deleted old and now unused movement tasks/graphs
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
05927d740f
|
maint: removed all old and unused movement tasks
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
99247f70f3
|
changed: movement now also handles opposing inputs. value tweaks.
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
4456a36e07
|
maint: cleaned up some files and tweaked some movement
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
e3de32564f
|
changed: graph to use new system
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
e80fe66cb8
|
added: movement settings changing within graph
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
3d20741b36
|
change: moved cameravaluegroups to valuegroup and made for generic usage
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
0c3aabaf65
|
fix: various changes to handler such as gravity speed decoupling, data cloning, rotation smoothing,
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
d547942377
|
fixed: all moving conditions working. removed 'moveFacing' primarily
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
b68d8e8dfc
|
fix: rotation in relation to camera no longer broken
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
e60091162e
|
changed: UnitMovementHandler.cs is now functional (buggy)
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
9f3dec5ae7
|
change: started unified movement handler
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
70453b8117
|
change: separated all functions of movement into separate tasks
|
2025-08-14 23:31:27 -04:00 |
|
Chris
|
0e71be73da
|
added: initial seperation of movement from gravity and rotation
|
2025-08-14 23:31:27 -04:00 |
|
Chris
|
a7006d8dae
|
maint: project settings changes for numbered versions
|
2025-08-14 23:31:17 -04:00 |
|
Chris
|
49464ee48c
|
maint: final tweaks and cleanups
|
2025-08-14 21:59:46 -04:00 |
|
Chris
|
b41f4a8ea2
|
maint: whitespace nothingburger
|
2025-08-14 21:59:23 -04:00 |
|
Chris
|
79d0326d4b
|
maint: deleted old and now unused movement tasks/graphs
|
2025-08-14 21:58:58 -04:00 |
|
Chris
|
bb84c6622e
|
maint: removed all old and unused movement tasks
|
2025-08-14 20:02:37 -04:00 |
|
Chris
|
59114b08ee
|
changed: movement now also handles opposing inputs. value tweaks.
|
2025-08-14 19:50:34 -04:00 |
|
Chris
|
2261d1bd00
|
maint: cleaned up some files and tweaked some movement
|
2025-08-14 18:39:36 -04:00 |
|
Chris
|
6f1aa17d52
|
changed: graph to use new system
|
2025-08-13 17:06:45 -04:00 |
|
Chris
|
524fa610f2
|
added: movement settings changing within graph
|
2025-08-13 17:04:40 -04:00 |
|
Chris
|
7355d0c0fa
|
change: moved cameravaluegroups to valuegroup and made for generic usage
|
2025-08-10 18:27:52 -04:00 |
|