Chris
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69718a86f3
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changed: environment tag added
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2025-08-24 16:16:37 -04:00 |
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Chris
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b4590f3bfc
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changed: redoing grapple again, freshly started
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2025-08-23 14:09:13 -04:00 |
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Chris
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6de3936897
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changed: migrating to new scene for grapple testing, saving this one
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2025-08-23 14:07:44 -04:00 |
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Chris
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45d55a024e
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added: new scene for grapple testing
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2025-08-23 14:07:27 -04:00 |
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Chris
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3e0a6885fb
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changed: more grapple tweaks and fixes
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2025-08-21 22:12:28 -04:00 |
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Chris
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a289c78b5d
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changed: changing some air movement values can now be smoothed (including values that are used to smoothing out inputs)
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2025-08-21 17:29:22 -04:00 |
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Chris
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93634a9586
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changed: tweaks to make grapple feel better
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2025-08-17 14:37:33 -04:00 |
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Chris
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6e4ab86d51
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maint: final tweaks and cleanups
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2025-08-14 23:31:29 -04:00 |
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Chris
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d4d76a8e89
|
maint: whitespace nothingburger
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2025-08-14 23:31:29 -04:00 |
|
Chris
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0783545388
|
maint: deleted old and now unused movement tasks/graphs
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2025-08-14 23:31:28 -04:00 |
|
Chris
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05927d740f
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maint: removed all old and unused movement tasks
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2025-08-14 23:31:28 -04:00 |
|
Chris
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99247f70f3
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changed: movement now also handles opposing inputs. value tweaks.
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2025-08-14 23:31:28 -04:00 |
|
Chris
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4456a36e07
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maint: cleaned up some files and tweaked some movement
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2025-08-14 23:31:28 -04:00 |
|
Chris
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e3de32564f
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changed: graph to use new system
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2025-08-14 23:31:28 -04:00 |
|
Chris
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e80fe66cb8
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added: movement settings changing within graph
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2025-08-14 23:31:28 -04:00 |
|
Chris
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3d20741b36
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change: moved cameravaluegroups to valuegroup and made for generic usage
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2025-08-14 23:31:28 -04:00 |
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Chris
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0c3aabaf65
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fix: various changes to handler such as gravity speed decoupling, data cloning, rotation smoothing,
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2025-08-14 23:31:28 -04:00 |
|
Chris
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d547942377
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fixed: all moving conditions working. removed 'moveFacing' primarily
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2025-08-14 23:31:28 -04:00 |
|
Chris
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b68d8e8dfc
|
fix: rotation in relation to camera no longer broken
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2025-08-14 23:31:28 -04:00 |
|
Chris
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e60091162e
|
changed: UnitMovementHandler.cs is now functional (buggy)
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
9f3dec5ae7
|
change: started unified movement handler
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
70453b8117
|
change: separated all functions of movement into separate tasks
|
2025-08-14 23:31:27 -04:00 |
|
Chris
|
0e71be73da
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added: initial seperation of movement from gravity and rotation
|
2025-08-14 23:31:27 -04:00 |
|
Chris
|
a7006d8dae
|
maint: project settings changes for numbered versions
|
2025-08-14 23:31:17 -04:00 |
|
Chris
|
d5bab9d842
|
added: grapple pull replacement for crappy new grapple
|
2025-08-07 21:12:18 -04:00 |
|
Chris
|
70064db06d
|
added: fully functional grapple launch and 90% functional grapple pull
|
2025-08-06 20:08:42 -04:00 |
|
Chris
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642828f74e
|
change: grapple move slow and clean up
|
2025-08-06 16:01:33 -04:00 |
|
Chris
|
c9e33cfa99
|
maint: comment change
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2025-08-06 15:24:40 -04:00 |
|
Chris
|
eb06a5d33c
|
change: altered camera for smoother and more responsive lock-on (mainly jitter from the arbitrary target, locking rotation)
|
2025-08-06 15:23:58 -04:00 |
|
Chris
|
fa2b7ea3ad
|
maint: cleaned up and commented LockOnManager.cs plus some range issues
|
2025-08-05 16:54:27 -04:00 |
|
Chris
|
aeba8ead77
|
changed: scene changes to accompany new lock-on
|
2025-08-05 16:39:30 -04:00 |
|
Chris
|
5165f79ed2
|
added: axis enabled and gain settings to camera settings processor
|
2025-08-05 16:39:07 -04:00 |
|
Chris
|
64fe9eb811
|
changed: rebuilt lock-on system to accomodate arbitrary targets
|
2025-08-05 16:38:29 -04:00 |
|
Chris
|
c60a16729d
|
added: target offset to camera settings controls. refactored settings code
|
2025-08-05 00:40:38 -04:00 |
|
Chris
|
7cdfa067c5
|
changed: more progress on grapple system
|
2025-08-04 19:04:47 -04:00 |
|
Chris
|
9eb394d295
|
change: output the object hit by generic observers
|
2025-08-04 19:04:22 -04:00 |
|
Chris
|
d531b127e5
|
added: task to check and save input values
|
2025-08-04 19:03:56 -04:00 |
|
Chris
|
88b0acdaaa
|
fix: build fix
|
2025-08-02 22:21:00 -04:00 |
|
Chris
|
f663c934ab
|
maint: removed simpleminmaxslider
|
2025-08-02 22:20:29 -04:00 |
|
Chris
|
ee71a34ecc
|
added: random world elements to testing scene
|
2025-08-02 17:09:53 -04:00 |
|
Chris
|
a083af6f5e
|
added: probuilder to asmdef
|
2025-08-02 17:09:21 -04:00 |
|
Chris
|
b3ff205e69
|
added: simple scripts for object movement
|
2025-08-02 17:08:57 -04:00 |
|
Chris
|
07b7f5d48b
|
Merge branch 'refs/heads/dev' into world/procgen-environment
|
2025-08-01 20:36:40 -04:00 |
|
Chris
|
cee2e74f29
|
Merge branch 'refs/heads/player/grapple-feature-add' into dev
# Conflicts:
# Assets/Scripts/Wilds.Core.asmdef
|
2025-08-01 17:13:04 -04:00 |
|
Chris
|
f2df9a6910
|
changed: rebuilt player input management
|
2025-08-01 16:56:23 -04:00 |
|
Chris
|
6ebfd4ef2b
|
changed: removed old raycasts (deprecated by environment observers)
|
2025-08-01 11:48:48 -04:00 |
|
Chris
|
78498e5212
|
added: environment observer changes for grapple
|
2025-08-01 11:36:19 -04:00 |
|
Chris
|
80276fbdbf
|
changed: altered camera settings
|
2025-08-01 11:35:31 -04:00 |
|
Chris
|
598fa9f6fc
|
fix: more movement and observer tweaks and fixes
|
2025-07-30 13:22:36 -04:00 |
|
Chris
|
ae1908013d
|
fixed: various movement and air control fixes and tweaks, various clean up
|
2025-07-29 17:41:29 -04:00 |
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