Chris
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78573d9f5d
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Merge branch 'dev' into feature/player.basic-combat-pt2
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2026-01-06 22:46:44 -05:00 |
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Chris
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796dbca5d8
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maint: updated odin inspector to 4.0.1.2
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2026-01-06 18:14:07 -05:00 |
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Chris
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4c34207707
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maint: base unity updated 6000.3.2
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2026-01-06 18:06:14 -05:00 |
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Chris
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7942725e09
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maint: character model/animations working
slight changes
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2026-01-06 17:53:38 -05:00 |
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Chris
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026a177015
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fix: animation/rotations model work
not yet fully fixed but making progress. new animations added.
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2026-01-06 16:30:52 -05:00 |
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Chris
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63669fd02a
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feat: updated model
model now imports into unity correctly, has proper root motion, and correctly generates an avatar
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2026-01-05 15:49:25 -05:00 |
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Chris
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dfff4e6f1d
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maint: settings files cleanup
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2026-01-01 21:11:16 -05:00 |
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Chris
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839e955464
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Merge branch 'feature/world.create-demo-scene' into dev
# Conflicts:
# Assets/Scenes/WorldDemo.unity
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2026-01-01 21:05:22 -05:00 |
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Chris
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fae3e300d8
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feat: glass material added
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2026-01-01 21:02:28 -05:00 |
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Chris
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2f5329d1f3
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feat: neighborhoodtest overhaul
with new asset and arrangement
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2026-01-01 21:01:02 -05:00 |
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Chris
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bdc9b4dcd9
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feat: updated testing prefabs
33 new objects, alongside some changes to lighting sizing and positioning for some existing models
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2026-01-01 21:00:24 -05:00 |
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Chris
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0a1a6a6c65
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feat: new rotatemovement script
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2026-01-01 20:59:32 -05:00 |
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Chris
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5e770613bc
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feat: updated sway
now contains sway children that swing alongside the root object
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2026-01-01 20:59:04 -05:00 |
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Chris
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9cad319f09
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maint: changed scale of container
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2026-01-01 00:49:39 -05:00 |
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Chris
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34a571bcf4
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feat: changes to 1C
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2026-01-01 00:49:04 -05:00 |
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Chris
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464652c3e6
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feat: changed scale of all decorative structures/buildings
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2026-01-01 00:47:35 -05:00 |
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Chris
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7bfb2b670c
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feat: updated platform 1C's layout
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2025-12-31 19:01:50 -05:00 |
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Chris
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5a9e2f64f3
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feat: started re-animating character (again...)
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2025-12-31 17:53:30 -05:00 |
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Desmond Cheeseboro
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f510699655
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feat: added structures to upper platform
This ones for you!! - Seraphine
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2025-12-30 00:18:47 -05:00 |
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Chris
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d5023993d7
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maint: added toony colors pro 2 v2.9.20
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2025-12-29 13:21:00 -05:00 |
|
Chris
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338ff3bed4
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feat: more attempted fixes for models and animations
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2025-12-29 12:54:07 -05:00 |
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Chris
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58f1bc66bb
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maint: moved CharacterModel.fbx to folder
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2025-12-19 17:21:27 -05:00 |
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Chris
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cb2ab4344a
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maint: renamed player prefab to PlayerOld.prefab
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2025-12-19 17:20:32 -05:00 |
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Chris
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9758584f73
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feat: new player model updated with 2 combat animations, imported into unity and created animation controller
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2025-12-18 18:45:23 -05:00 |
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Chris
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cdb74e5c99
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feat: added test sword model
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2025-12-18 18:44:11 -05:00 |
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Chris
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3fb63c4ba1
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feat: general updates to worlddemo scene i think
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2025-12-17 16:10:18 -05:00 |
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Chris
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00992b07c3
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feat: various new prefabs for building, changes to offsets for prefabs, and updated buildings
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2025-12-17 16:08:30 -05:00 |
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Chris
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c3d880fb1d
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feat: more layout changes, namely behind street
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2025-12-13 18:40:56 -05:00 |
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Chris
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32990f04fe
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maint: moved children of lbend and adlarge to fix offset
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2025-12-13 18:40:27 -05:00 |
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Chris
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9e90b11cc6
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feat: turned a lot of items into prefabs, tweaked various points of the scene
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2025-12-13 16:53:21 -05:00 |
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Chris
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4e0f4b8897
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feat: added new structures; bushes, l-bends caffolding, posterboard, overheadlight, wall ad large, wall ad board
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2025-12-13 16:52:49 -05:00 |
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Chris
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4dc3251b7d
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feat: giant lantern visual change
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2025-12-13 16:34:12 -05:00 |
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Chris
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d011ea2c0b
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maint: default material palette updated (apparently?)
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2025-12-13 16:22:59 -05:00 |
|
Chris
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8e163ec879
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feat: more visually updated building prefabs
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2025-12-13 16:22:36 -05:00 |
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Chris
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08f586c69f
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feat: more layout changes to demo subscenes
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2025-12-13 16:22:04 -05:00 |
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Chris
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57975ed854
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maint: moved rest of platforms into subscenes
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2025-12-13 16:21:26 -05:00 |
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Chris
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f51476f58d
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feat: red light placeholder material added
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2025-12-13 16:19:50 -05:00 |
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Chris
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7b740e0e7b
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feat: added two antenna structral pieces
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2025-12-13 16:19:18 -05:00 |
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Chris
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2820404b9c
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maint: platforms 1A, 1B, and 1C all turned into subscenes
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2025-12-12 14:31:53 -05:00 |
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Chris
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026b956642
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feat: grouped all world demo levels into platforms and levels
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2025-12-12 14:20:58 -05:00 |
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Chris
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0899cfa19e
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maint: cleaned up scene dependencies, mainly making all scenes use prefabs ($15y)
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2025-12-09 15:44:11 -05:00 |
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Chris
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a971f6f536
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maint: moved environmentobserver to its own file
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2025-12-09 15:19:26 -05:00 |
|
Chris
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312d4da6b6
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maint: ILockOnTarget moved to own file
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2025-12-09 15:18:42 -05:00 |
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Chris
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e3e505cf4a
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feat: added a small area to topmost platform
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2025-12-07 17:15:41 -05:00 |
|
Chris
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da2372d77d
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feat: minor attack value changes
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2025-12-06 18:30:08 -05:00 |
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Chris
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26ceba2812
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fix: non player units no longer rotate with camera
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2025-12-06 18:29:42 -05:00 |
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Chris
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5f7179c861
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fix: dragging units can no longer go haywire and yeet units off the map
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2025-12-06 18:29:20 -05:00 |
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Chris
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557979f470
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feat: updated attack graphs to use new attacking tasks, and overall finished a "0.1" version for enemy attacks- they now work.
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2025-12-05 20:40:47 -05:00 |
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Chris
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f033ab0fe9
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maint: prefab script changing resulting from removal of dragged units in editor
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2025-12-05 20:39:33 -05:00 |
|
Chris
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7f3bfcffe7
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fix: players now take damage offline
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2025-12-05 20:37:46 -05:00 |
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