Chris
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fa48ba1ae0
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added: testenemy for combat and enemy ai
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2025-10-04 13:48:04 -04:00 |
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Chris
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11f2ae26cc
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maint: moving around methods to work better with Unit/Player/Enemy classes
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2025-10-04 13:47:32 -04:00 |
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Chris
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8a1d135138
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change: added Unit layer (disabled self layer checking in observers, this will need to be fixed)
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2025-10-04 13:46:50 -04:00 |
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Chris
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1217ae8788
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change: unimportant changes to combat test scene
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2025-10-04 01:16:09 -04:00 |
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Chris
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81bb40c1d8
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maint: added Enemy class
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2025-10-04 01:15:33 -04:00 |
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Chris
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3534f09da2
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change: moved value group editors to Editor folder
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2025-10-04 01:14:50 -04:00 |
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Chris
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af0aab450b
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maint: renamed player folder to units to match namespaces. added unit class as well.
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2025-10-04 01:05:37 -04:00 |
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Chris
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a80d1d487e
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fix: stopped debug overlay blocking click inputs (again)
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2025-10-04 00:38:09 -04:00 |
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Chris
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42fbffc4e5
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improv: better math for draggedUnits movement inheritance
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2025-10-04 00:37:07 -04:00 |
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Chris
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c06ed7a46a
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fix: rotation on getting hit fixed
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2025-10-03 20:59:17 -04:00 |
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Chris
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7068d39b5b
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new: damage can now be dealt to units using DamageSources
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2025-10-03 20:44:48 -04:00 |
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Chris
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06cfd582c8
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improv: more completed melee, including support for dragging enemies along melee (rudimentary)
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2025-10-03 19:42:08 -04:00 |
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Chris
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182b3b001b
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change: SetNewRotation now takes in Vector3s instead
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2025-10-03 19:40:49 -04:00 |
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Chris
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61d23cb5e2
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fix: stopped debug overlay blocking click inputs
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2025-10-03 19:38:33 -04:00 |
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Chris
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966a9efa0c
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change: added support for observer task spitting out boxoverlap/sphereoverlap hits
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2025-10-03 19:37:30 -04:00 |
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Chris
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d787353706
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added: initial combat mechanics
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2025-10-03 13:29:46 -04:00 |
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Chris
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5b911f9f47
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change: better support for BoxOverlap observers, small tweaks to the editor and task
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2025-10-03 13:28:15 -04:00 |
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Chris
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f0c7b8f863
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change: adding stats to combat movement
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2025-10-01 14:38:54 -04:00 |
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Chris
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c6917f6999
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added: maru model, animations, and basic swinging
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2025-10-01 14:38:37 -04:00 |
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Chris
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d079e78068
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Merge branch 'refs/heads/feature/player-inventory' into dev
# Conflicts:
# Assets/DefaultNetworkPrefabs.asset
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2025-10-01 14:34:02 -04:00 |
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Chris
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8f3ea1a491
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maint: various clean up, movement tweaks, and smoothing fixes
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2025-09-29 21:10:22 -04:00 |
|
Chris
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535aa1797d
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maint: testing ui is now a prefab
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2025-09-26 16:18:18 -04:00 |
|
Chris
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6157d6421f
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fix: removed all unremoved tasks
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2025-09-26 16:03:40 -04:00 |
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Chris
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8fdadf9ddd
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change: scene template and organization
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2025-09-26 16:03:20 -04:00 |
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Chris
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ff7b04341b
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maint: removed all old unused tasks, created new tasks to replace them, cleaned up namespaces, reverted ItemTest.unity
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2025-09-26 15:27:07 -04:00 |
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Chris
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4569cea664
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change: finished and cleaned all settings changes, code commented, smoothing and easing are now exponential
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2025-09-26 14:09:22 -04:00 |
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Chris
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bd2903a0b2
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change: fixing of many issues in handler, deprecation/deletion of variables, cleanup of UnitMovementHandler, cleaning up of inspector
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2025-09-23 14:14:47 -04:00 |
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Chris
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b21adf93e2
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change: more alterations to the new movement and settingvalue system
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2025-09-22 14:24:50 -04:00 |
|
Chris
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d4231d4f38
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change: gravity settings functions and deprecation of jump/gravity split
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2025-09-21 13:53:49 -04:00 |
|
Chris
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0fbef6aeee
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change: more alterations to movement, settingvalues, valuegroup, etc.
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2025-09-18 19:58:37 -04:00 |
|
Chris
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aad8b78c22
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change: all movement separated into invidividual tasks, a lot of shuffling value groups and related stuff around
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2025-09-16 17:07:20 -04:00 |
|
Chris
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16d9676eba
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maint: added item test to networking
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2025-09-10 13:36:51 -04:00 |
|
Chris
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54881ebbd3
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changed: item drop tag added
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2025-09-10 13:36:17 -04:00 |
|
Chris
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a0313798fd
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added: loot containers
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2025-09-09 17:58:52 -04:00 |
|
Chris
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f4cb569768
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added: label over hover
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2025-09-08 17:17:28 -04:00 |
|
Chris
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6c1cb44d18
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maint: updated aline
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2025-09-08 17:17:12 -04:00 |
|
Chris
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7a0499f36a
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added: item pickups with online persistency
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2025-09-08 16:40:13 -04:00 |
|
Chris
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8bdf0b31cc
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Merge branch 'feature/core-online-setup' into dev
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2025-09-04 19:19:05 -04:00 |
|
Chris
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8bf90e7827
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change: edited camera and ui prefabs to work with networking
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2025-09-04 19:18:10 -04:00 |
|
Chris
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01e074e1f1
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change: added support for starting a quick offline session through a button onscreen
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2025-09-04 13:22:32 -04:00 |
|
Chris
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413022d390
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change: DebugOverlayDrawer.cs no longer needs a string and will accept an object
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2025-09-04 12:42:41 -04:00 |
|
Chris
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94be96fb02
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fix: now handles errors better without killing the entire process
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2025-09-04 12:42:41 -04:00 |
|
Chris
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568e90ff44
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fixed: DebugOverlay.unity now uses the new prefabs
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2025-09-04 12:42:41 -04:00 |
|
Chris
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3499e33953
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change: DebugOverlayDrawer.cs no longer needs a string and will accept an object
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2025-09-04 12:35:32 -04:00 |
|
Chris
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81bc5da2c0
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fix: now handles errors better without killing the entire process
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2025-09-04 12:34:55 -04:00 |
|
Chris
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f1d58aa9fe
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fixed: DebugOverlay.unity now uses the new prefabs
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2025-09-04 12:23:52 -04:00 |
|
Chris
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161ddfb479
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feat: basic online working with relay
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2025-09-04 12:06:05 -04:00 |
|
Chris
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a13f10564b
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feat: basic online working with relay
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2025-09-03 19:37:27 -04:00 |
|
Chris
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5be9c06cf2
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maint: play mode required files
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2025-09-03 17:00:33 -04:00 |
|
Chris
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46f65d2f3f
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maint: text mesh pro assets
|
2025-09-03 17:00:16 -04:00 |
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