Chris
|
a289c78b5d
|
changed: changing some air movement values can now be smoothed (including values that are used to smoothing out inputs)
|
2025-08-21 17:29:22 -04:00 |
|
Chris
|
93634a9586
|
changed: tweaks to make grapple feel better
|
2025-08-17 14:37:33 -04:00 |
|
Chris
|
99247f70f3
|
changed: movement now also handles opposing inputs. value tweaks.
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
4456a36e07
|
maint: cleaned up some files and tweaked some movement
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
e80fe66cb8
|
added: movement settings changing within graph
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
0c3aabaf65
|
fix: various changes to handler such as gravity speed decoupling, data cloning, rotation smoothing,
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
d547942377
|
fixed: all moving conditions working. removed 'moveFacing' primarily
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
b68d8e8dfc
|
fix: rotation in relation to camera no longer broken
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
e60091162e
|
changed: UnitMovementHandler.cs is now functional (buggy)
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
9f3dec5ae7
|
change: started unified movement handler
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
70453b8117
|
change: separated all functions of movement into separate tasks
|
2025-08-14 23:31:27 -04:00 |
|