Chris
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a4bb6dabcd
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added: early platform generation test
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2025-08-26 14:13:51 -04:00 |
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Chris
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6184aa3e16
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maint: moved sin and sway scripts to world folder
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2025-08-26 14:13:50 -04:00 |
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Chris
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b4590f3bfc
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changed: redoing grapple again, freshly started
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2025-08-23 14:09:13 -04:00 |
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Chris
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3e0a6885fb
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changed: more grapple tweaks and fixes
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2025-08-21 22:12:28 -04:00 |
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Chris
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a289c78b5d
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changed: changing some air movement values can now be smoothed (including values that are used to smoothing out inputs)
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2025-08-21 17:29:22 -04:00 |
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Chris
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93634a9586
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changed: tweaks to make grapple feel better
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2025-08-17 14:37:33 -04:00 |
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Chris
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d4d76a8e89
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maint: whitespace nothingburger
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2025-08-14 23:31:29 -04:00 |
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Chris
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0783545388
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maint: deleted old and now unused movement tasks/graphs
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2025-08-14 23:31:28 -04:00 |
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Chris
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99247f70f3
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changed: movement now also handles opposing inputs. value tweaks.
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2025-08-14 23:31:28 -04:00 |
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Chris
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4456a36e07
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maint: cleaned up some files and tweaked some movement
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2025-08-14 23:31:28 -04:00 |
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Chris
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e80fe66cb8
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added: movement settings changing within graph
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2025-08-14 23:31:28 -04:00 |
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Chris
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3d20741b36
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change: moved cameravaluegroups to valuegroup and made for generic usage
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2025-08-14 23:31:28 -04:00 |
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Chris
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0c3aabaf65
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fix: various changes to handler such as gravity speed decoupling, data cloning, rotation smoothing,
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2025-08-14 23:31:28 -04:00 |
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Chris
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d547942377
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fixed: all moving conditions working. removed 'moveFacing' primarily
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2025-08-14 23:31:28 -04:00 |
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Chris
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b68d8e8dfc
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fix: rotation in relation to camera no longer broken
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2025-08-14 23:31:28 -04:00 |
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Chris
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e60091162e
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changed: UnitMovementHandler.cs is now functional (buggy)
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2025-08-14 23:31:28 -04:00 |
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Chris
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9f3dec5ae7
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change: started unified movement handler
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2025-08-14 23:31:28 -04:00 |
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Chris
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70453b8117
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change: separated all functions of movement into separate tasks
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2025-08-14 23:31:27 -04:00 |
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Chris
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0e71be73da
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added: initial seperation of movement from gravity and rotation
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2025-08-14 23:31:27 -04:00 |
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Chris
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d5bab9d842
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added: grapple pull replacement for crappy new grapple
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2025-08-07 21:12:18 -04:00 |
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Chris
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70064db06d
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added: fully functional grapple launch and 90% functional grapple pull
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2025-08-06 20:08:42 -04:00 |
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Chris
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642828f74e
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change: grapple move slow and clean up
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2025-08-06 16:01:33 -04:00 |
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Chris
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c9e33cfa99
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maint: comment change
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2025-08-06 15:24:40 -04:00 |
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Chris
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eb06a5d33c
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change: altered camera for smoother and more responsive lock-on (mainly jitter from the arbitrary target, locking rotation)
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2025-08-06 15:23:58 -04:00 |
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Chris
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fa2b7ea3ad
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maint: cleaned up and commented LockOnManager.cs plus some range issues
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2025-08-05 16:54:27 -04:00 |
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Chris
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5165f79ed2
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added: axis enabled and gain settings to camera settings processor
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2025-08-05 16:39:07 -04:00 |
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Chris
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64fe9eb811
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changed: rebuilt lock-on system to accomodate arbitrary targets
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2025-08-05 16:38:29 -04:00 |
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Chris
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c60a16729d
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added: target offset to camera settings controls. refactored settings code
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2025-08-05 00:40:38 -04:00 |
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Chris
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9eb394d295
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change: output the object hit by generic observers
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2025-08-04 19:04:22 -04:00 |
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Chris
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d531b127e5
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added: task to check and save input values
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2025-08-04 19:03:56 -04:00 |
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Chris
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88b0acdaaa
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fix: build fix
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2025-08-02 22:21:00 -04:00 |
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Chris
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a083af6f5e
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added: probuilder to asmdef
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2025-08-02 17:09:21 -04:00 |
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Chris
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07b7f5d48b
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Merge branch 'refs/heads/dev' into world/procgen-environment
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2025-08-01 20:36:40 -04:00 |
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Chris
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f2df9a6910
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changed: rebuilt player input management
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2025-08-01 16:56:23 -04:00 |
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Chris
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6ebfd4ef2b
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changed: removed old raycasts (deprecated by environment observers)
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2025-08-01 11:48:48 -04:00 |
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Chris
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78498e5212
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added: environment observer changes for grapple
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2025-08-01 11:36:19 -04:00 |
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Chris
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80276fbdbf
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changed: altered camera settings
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2025-08-01 11:35:31 -04:00 |
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Chris
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598fa9f6fc
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fix: more movement and observer tweaks and fixes
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2025-07-30 13:22:36 -04:00 |
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Chris
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ae1908013d
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fixed: various movement and air control fixes and tweaks, various clean up
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2025-07-29 17:41:29 -04:00 |
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Chris
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4a1dbb9728
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added: graph tasks for agent transform and raycasthit processing
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2025-07-29 12:35:33 -04:00 |
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Chris
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7fbe05e39b
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fixed: more solid directional jumping
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2025-07-29 12:34:58 -04:00 |
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Chris
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92c6ac0016
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changed: more robust environment observers, player graph changes
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2025-07-29 12:34:30 -04:00 |
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Chris
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706e53c5f7
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added: new Color.Alpha extension method
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2025-07-29 12:33:08 -04:00 |
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Chris
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1c27be3e2f
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changed: more detail to observers. gizmos fixed and editor layout cleaned up
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2025-07-27 14:16:58 -04:00 |
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Chris
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7ee82db2cb
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added: static facing direction to enum
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2025-07-22 17:26:36 -04:00 |
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Chris
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355f6207a5
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added: expanded environment observers with changed types, better gizmos, some fixes
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2025-07-22 16:12:40 -04:00 |
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Chris
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947be1a946
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added: basic world generation
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2025-07-20 14:33:28 -04:00 |
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Chris
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d551ef5fca
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added: probuilder included in assembly definition
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2025-07-20 14:31:44 -04:00 |
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Chris
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1570a2fe43
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fix: added minmaxslider to reset.core asmdef
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2025-07-19 11:43:05 -04:00 |
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Chris
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43de6b0d3b
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added: player environment manager, and accompanying aline and odin changes
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2025-07-19 11:13:10 -04:00 |
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