Chris
|
b007dff968
|
feat: version 1.0 grapple
|
2025-08-31 13:07:49 -04:00 |
|
Chris
|
9e963784e3
|
added: rudimentary grapple line renderer
|
2025-08-31 12:37:57 -04:00 |
|
Chris
|
f87c5a2cb7
|
change: number tweaks to grapple, some cleanup
|
2025-08-31 11:58:10 -04:00 |
|
Chris
|
29a608f298
|
change: clean-up and tweaks to some swinging behavior
|
2025-08-30 18:10:57 -04:00 |
|
Chris
|
7d1ee7da7d
|
change: rebuilt grapple
|
2025-08-30 01:08:23 -04:00 |
|
Chris
|
06bbc1e87f
|
feat: no longer need to manually create an overlay- attempting to change a value adds it. no longer Vector3 in creator
|
2025-08-26 21:15:43 -04:00 |
|
Chris
|
8e2de3b4a8
|
feat: no longer need to manually create an overlay- attempting to change a value adds it. no longer Vector3 in creator
|
2025-08-26 20:42:54 -04:00 |
|
Chris
|
46dc94f1f8
|
change: changing how swing direction is handled
|
2025-08-26 20:34:08 -04:00 |
|
Chris
|
45a1feb388
|
change: more grapple work
|
2025-08-26 14:14:32 -04:00 |
|
Chris
|
1619c05f2b
|
feat: page locking, external page changing
|
2025-08-26 14:13:53 -04:00 |
|
Chris
|
4a9e2695f8
|
refactor: some coloring tweaks
|
2025-08-26 14:13:53 -04:00 |
|
Chris
|
5050c33df1
|
maint: removed unused file
|
2025-08-26 14:13:53 -04:00 |
|
Chris
|
7600a6bb1e
|
feat: controls for pages, better templates, color changing, clear commenting
|
2025-08-26 14:13:53 -04:00 |
|
Chris
|
2a699019c4
|
added: debug overlay functional
|
2025-08-26 14:13:53 -04:00 |
|
Chris
|
a4bb6dabcd
|
added: early platform generation test
|
2025-08-26 14:13:51 -04:00 |
|
Chris
|
6184aa3e16
|
maint: moved sin and sway scripts to world folder
|
2025-08-26 14:13:50 -04:00 |
|
Chris
|
acf2e23d71
|
feat: page locking, external page changing
|
2025-08-26 13:50:57 -04:00 |
|
Chris
|
b1b8a5b957
|
refactor: some coloring tweaks
|
2025-08-26 13:35:53 -04:00 |
|
Chris
|
4afb769d06
|
maint: removed unused file
|
2025-08-26 13:28:40 -04:00 |
|
Chris
|
a63f130e49
|
feat: controls for pages, better templates, color changing, clear commenting
|
2025-08-26 13:27:10 -04:00 |
|
Chris
|
0fad8c1416
|
added: debug overlay functional
|
2025-08-25 19:37:06 -04:00 |
|
Chris
|
b4590f3bfc
|
changed: redoing grapple again, freshly started
|
2025-08-23 14:09:13 -04:00 |
|
Chris
|
3e0a6885fb
|
changed: more grapple tweaks and fixes
|
2025-08-21 22:12:28 -04:00 |
|
Chris
|
a289c78b5d
|
changed: changing some air movement values can now be smoothed (including values that are used to smoothing out inputs)
|
2025-08-21 17:29:22 -04:00 |
|
Chris
|
eee054b813
|
Merge branch 'feature/world-test-prefabs' into dev
# Conflicts:
# Assets/Player/Graphs/GrappleAimBT.asset
# Assets/Player/Graphs/GroundedCheckBT.asset
# Assets/Player/Graphs/PlayerLocomotionFSM.asset
# Assets/Scenes/SampleScene.unity
# Assets/Scripts/Core/Graph Tasks/ChangeAgentTransform.cs
# Assets/Scripts/Core/Graph Tasks/ChangeCameraSettings.cs
# Assets/Scripts/Core/Graph Tasks/ProcessMovement.cs
# Assets/Scripts/Core/Graph Tasks/StartLaunchJump.cs
# Assets/Scripts/Core/LockOnManager.cs
|
2025-08-19 13:16:45 -04:00 |
|
Chris
|
17ebdb99b5
|
added: early platform generation test
|
2025-08-19 13:09:23 -04:00 |
|
Chris
|
929258961e
|
maint: moved sin and sway scripts to world folder
|
2025-08-19 13:05:59 -04:00 |
|
Chris
|
93634a9586
|
changed: tweaks to make grapple feel better
|
2025-08-17 14:37:33 -04:00 |
|
Chris
|
d4d76a8e89
|
maint: whitespace nothingburger
|
2025-08-14 23:31:29 -04:00 |
|
Chris
|
0783545388
|
maint: deleted old and now unused movement tasks/graphs
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
99247f70f3
|
changed: movement now also handles opposing inputs. value tweaks.
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
4456a36e07
|
maint: cleaned up some files and tweaked some movement
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
e80fe66cb8
|
added: movement settings changing within graph
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
3d20741b36
|
change: moved cameravaluegroups to valuegroup and made for generic usage
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
0c3aabaf65
|
fix: various changes to handler such as gravity speed decoupling, data cloning, rotation smoothing,
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
d547942377
|
fixed: all moving conditions working. removed 'moveFacing' primarily
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
b68d8e8dfc
|
fix: rotation in relation to camera no longer broken
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
e60091162e
|
changed: UnitMovementHandler.cs is now functional (buggy)
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
9f3dec5ae7
|
change: started unified movement handler
|
2025-08-14 23:31:28 -04:00 |
|
Chris
|
70453b8117
|
change: separated all functions of movement into separate tasks
|
2025-08-14 23:31:27 -04:00 |
|
Chris
|
0e71be73da
|
added: initial seperation of movement from gravity and rotation
|
2025-08-14 23:31:27 -04:00 |
|
Chris
|
b41f4a8ea2
|
maint: whitespace nothingburger
|
2025-08-14 21:59:23 -04:00 |
|
Chris
|
79d0326d4b
|
maint: deleted old and now unused movement tasks/graphs
|
2025-08-14 21:58:58 -04:00 |
|
Chris
|
59114b08ee
|
changed: movement now also handles opposing inputs. value tweaks.
|
2025-08-14 19:50:34 -04:00 |
|
Chris
|
2261d1bd00
|
maint: cleaned up some files and tweaked some movement
|
2025-08-14 18:39:36 -04:00 |
|
Chris
|
524fa610f2
|
added: movement settings changing within graph
|
2025-08-13 17:04:40 -04:00 |
|
Chris
|
7355d0c0fa
|
change: moved cameravaluegroups to valuegroup and made for generic usage
|
2025-08-10 18:27:52 -04:00 |
|
Chris
|
82308c59c0
|
fix: various changes to handler such as gravity speed decoupling, data cloning, rotation smoothing,
|
2025-08-10 18:16:30 -04:00 |
|
Chris
|
a9f51b62c0
|
fixed: all moving conditions working. removed 'moveFacing' primarily
|
2025-08-10 12:24:41 -04:00 |
|
Chris
|
8652a2d2d8
|
fix: rotation in relation to camera no longer broken
|
2025-08-10 11:36:20 -04:00 |
|