Commit Graph

111 Commits

Author SHA1 Message Date
Chris
e60091162e changed: UnitMovementHandler.cs is now functional (buggy) 2025-08-14 23:31:28 -04:00
Chris
70453b8117 change: separated all functions of movement into separate tasks 2025-08-14 23:31:27 -04:00
Chris
0e71be73da added: initial seperation of movement from gravity and rotation 2025-08-14 23:31:27 -04:00
Chris
b41f4a8ea2 maint: whitespace nothingburger 2025-08-14 21:59:23 -04:00
Chris
79d0326d4b maint: deleted old and now unused movement tasks/graphs 2025-08-14 21:58:58 -04:00
Chris
2261d1bd00 maint: cleaned up some files and tweaked some movement 2025-08-14 18:39:36 -04:00
Chris
524fa610f2 added: movement settings changing within graph 2025-08-13 17:04:40 -04:00
Chris
7355d0c0fa change: moved cameravaluegroups to valuegroup and made for generic usage 2025-08-10 18:27:52 -04:00
Chris
465ce533ab changed: UnitMovementHandler.cs is now functional (buggy) 2025-08-09 18:44:46 -04:00
Chris
5f907ee0c6 change: separated all functions of movement into separate tasks 2025-08-09 16:03:24 -04:00
Chris
126aacf9d8 added: initial seperation of movement from gravity and rotation 2025-08-08 15:14:07 -04:00
Chris
5b61d042b1 added: grapple pull replacement for crappy new grapple 2025-08-08 14:22:32 -04:00
Chris
66ab541897 added: fully functional grapple launch and 90% functional grapple pull 2025-08-08 14:22:32 -04:00
Chris
8c3f4926ef maint: comment change 2025-08-08 14:22:32 -04:00
Chris
9e8616f8da change: altered camera for smoother and more responsive lock-on (mainly jitter from the arbitrary target, locking rotation) 2025-08-08 14:22:32 -04:00
Chris
18a4b5228a maint: cleaned up and commented LockOnManager.cs plus some range issues 2025-08-08 14:22:32 -04:00
Chris
e8a53ca312 added: axis enabled and gain settings to camera settings processor 2025-08-08 14:22:31 -04:00
Chris
b4d524c162 changed: rebuilt lock-on system to accomodate arbitrary targets 2025-08-08 14:22:31 -04:00
Chris
5a2a96c4cc added: target offset to camera settings controls. refactored settings code 2025-08-08 14:22:31 -04:00
Chris
b4144382fe change: output the object hit by generic observers 2025-08-08 14:22:31 -04:00
Chris
72bef9c97b added: task to check and save input values 2025-08-08 14:22:31 -04:00
Chris
d5bab9d842 added: grapple pull replacement for crappy new grapple 2025-08-07 21:12:18 -04:00
Chris
70064db06d added: fully functional grapple launch and 90% functional grapple pull 2025-08-06 20:08:42 -04:00
Chris
c9e33cfa99 maint: comment change 2025-08-06 15:24:40 -04:00
Chris
eb06a5d33c change: altered camera for smoother and more responsive lock-on (mainly jitter from the arbitrary target, locking rotation) 2025-08-06 15:23:58 -04:00
Chris
fa2b7ea3ad maint: cleaned up and commented LockOnManager.cs plus some range issues 2025-08-05 16:54:27 -04:00
Chris
5165f79ed2 added: axis enabled and gain settings to camera settings processor 2025-08-05 16:39:07 -04:00
Chris
64fe9eb811 changed: rebuilt lock-on system to accomodate arbitrary targets 2025-08-05 16:38:29 -04:00
Chris
c60a16729d added: target offset to camera settings controls. refactored settings code 2025-08-05 00:40:38 -04:00
Chris
9eb394d295 change: output the object hit by generic observers 2025-08-04 19:04:22 -04:00
Chris
d531b127e5 added: task to check and save input values 2025-08-04 19:03:56 -04:00
Chris
88b0acdaaa fix: build fix 2025-08-02 22:21:00 -04:00
Chris
f2df9a6910 changed: rebuilt player input management 2025-08-01 16:56:23 -04:00
Chris
78498e5212 added: environment observer changes for grapple 2025-08-01 11:36:19 -04:00
Chris
80276fbdbf changed: altered camera settings 2025-08-01 11:35:31 -04:00
Chris
598fa9f6fc fix: more movement and observer tweaks and fixes 2025-07-30 13:22:36 -04:00
Chris
ae1908013d fixed: various movement and air control fixes and tweaks, various clean up 2025-07-29 17:41:29 -04:00
Chris
4a1dbb9728 added: graph tasks for agent transform and raycasthit processing 2025-07-29 12:35:33 -04:00
Chris
7fbe05e39b fixed: more solid directional jumping 2025-07-29 12:34:58 -04:00
Chris
92c6ac0016 changed: more robust environment observers, player graph changes 2025-07-29 12:34:30 -04:00
Chris
706e53c5f7 added: new Color.Alpha extension method 2025-07-29 12:33:08 -04:00
Chris
1c27be3e2f changed: more detail to observers. gizmos fixed and editor layout cleaned up 2025-07-27 14:16:58 -04:00
Chris
7ee82db2cb added: static facing direction to enum 2025-07-22 17:26:36 -04:00
Chris
355f6207a5 added: expanded environment observers with changed types, better gizmos, some fixes 2025-07-22 16:12:40 -04:00
Chris
4062a3b5db changed: build settings updated 2025-07-16 13:40:43 -04:00
Chris
981c9eda18 added: math extensions file 2025-07-15 18:23:57 -04:00
Chris
8e986bc754 maint: cleaned up some of the notes and whitespace 2025-07-15 18:15:50 -04:00
Chris
577659458e fix: corrected math for air directional jumping 2025-07-15 18:15:00 -04:00
Chris
9e321677c5 changed: changed facing direction into BBParamater 2025-07-15 17:01:58 -04:00
Chris
103ffce69b fixed: changed how rotation is handled in transition from grounded to air to account for becoming grounded without jumping 2025-07-15 17:00:45 -04:00