Chris
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d079e78068
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Merge branch 'refs/heads/feature/player-inventory' into dev
# Conflicts:
# Assets/DefaultNetworkPrefabs.asset
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2025-10-01 14:34:02 -04:00 |
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Chris
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8f3ea1a491
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maint: various clean up, movement tweaks, and smoothing fixes
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2025-09-29 21:10:22 -04:00 |
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Chris
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ff7b04341b
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maint: removed all old unused tasks, created new tasks to replace them, cleaned up namespaces, reverted ItemTest.unity
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2025-09-26 15:27:07 -04:00 |
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Chris
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4569cea664
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change: finished and cleaned all settings changes, code commented, smoothing and easing are now exponential
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2025-09-26 14:09:22 -04:00 |
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Chris
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bd2903a0b2
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change: fixing of many issues in handler, deprecation/deletion of variables, cleanup of UnitMovementHandler, cleaning up of inspector
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2025-09-23 14:14:47 -04:00 |
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Chris
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b21adf93e2
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change: more alterations to the new movement and settingvalue system
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2025-09-22 14:24:50 -04:00 |
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Chris
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d4231d4f38
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change: gravity settings functions and deprecation of jump/gravity split
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2025-09-21 13:53:49 -04:00 |
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Chris
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0fbef6aeee
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change: more alterations to movement, settingvalues, valuegroup, etc.
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2025-09-18 19:58:37 -04:00 |
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Chris
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aad8b78c22
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change: all movement separated into invidividual tasks, a lot of shuffling value groups and related stuff around
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2025-09-16 17:07:20 -04:00 |
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Chris
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f4cb569768
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added: label over hover
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2025-09-08 17:17:28 -04:00 |
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Chris
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7a0499f36a
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added: item pickups with online persistency
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2025-09-08 16:40:13 -04:00 |
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Chris
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161ddfb479
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feat: basic online working with relay
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2025-09-04 12:06:05 -04:00 |
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Chris
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a13f10564b
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feat: basic online working with relay
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2025-09-03 19:37:27 -04:00 |
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Chris
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18cebf6f9c
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change: input dialogue on player spawn
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2025-09-03 16:59:54 -04:00 |
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Chris
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5924479307
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maint: created new scene for demoing. cleaned up errors.
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2025-08-31 15:55:15 -04:00 |
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Chris
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f87c5a2cb7
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change: number tweaks to grapple, some cleanup
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2025-08-31 11:58:10 -04:00 |
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Chris
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29a608f298
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change: clean-up and tweaks to some swinging behavior
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2025-08-30 18:10:57 -04:00 |
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Chris
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7d1ee7da7d
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change: rebuilt grapple
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2025-08-30 01:08:23 -04:00 |
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Chris
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b4590f3bfc
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changed: redoing grapple again, freshly started
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2025-08-23 14:09:13 -04:00 |
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Chris
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3e0a6885fb
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changed: more grapple tweaks and fixes
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2025-08-21 22:12:28 -04:00 |
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Chris
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a289c78b5d
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changed: changing some air movement values can now be smoothed (including values that are used to smoothing out inputs)
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2025-08-21 17:29:22 -04:00 |
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Chris
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93634a9586
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changed: tweaks to make grapple feel better
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2025-08-17 14:37:33 -04:00 |
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Chris
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99247f70f3
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changed: movement now also handles opposing inputs. value tweaks.
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2025-08-14 23:31:28 -04:00 |
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Chris
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4456a36e07
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maint: cleaned up some files and tweaked some movement
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2025-08-14 23:31:28 -04:00 |
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Chris
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e80fe66cb8
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added: movement settings changing within graph
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2025-08-14 23:31:28 -04:00 |
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Chris
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0c3aabaf65
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fix: various changes to handler such as gravity speed decoupling, data cloning, rotation smoothing,
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2025-08-14 23:31:28 -04:00 |
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Chris
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d547942377
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fixed: all moving conditions working. removed 'moveFacing' primarily
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2025-08-14 23:31:28 -04:00 |
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Chris
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b68d8e8dfc
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fix: rotation in relation to camera no longer broken
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2025-08-14 23:31:28 -04:00 |
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Chris
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e60091162e
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changed: UnitMovementHandler.cs is now functional (buggy)
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2025-08-14 23:31:28 -04:00 |
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Chris
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9f3dec5ae7
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change: started unified movement handler
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2025-08-14 23:31:28 -04:00 |
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Chris
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70453b8117
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change: separated all functions of movement into separate tasks
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2025-08-14 23:31:27 -04:00 |
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Chris
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d5bab9d842
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added: grapple pull replacement for crappy new grapple
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2025-08-07 21:12:18 -04:00 |
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Chris
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642828f74e
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change: grapple move slow and clean up
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2025-08-06 16:01:33 -04:00 |
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Chris
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eb06a5d33c
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change: altered camera for smoother and more responsive lock-on (mainly jitter from the arbitrary target, locking rotation)
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2025-08-06 15:23:58 -04:00 |
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Chris
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5165f79ed2
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added: axis enabled and gain settings to camera settings processor
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2025-08-05 16:39:07 -04:00 |
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Chris
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c60a16729d
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added: target offset to camera settings controls. refactored settings code
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2025-08-05 00:40:38 -04:00 |
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Chris
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f2df9a6910
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changed: rebuilt player input management
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2025-08-01 16:56:23 -04:00 |
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Chris
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6ebfd4ef2b
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changed: removed old raycasts (deprecated by environment observers)
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2025-08-01 11:48:48 -04:00 |
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Chris
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78498e5212
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added: environment observer changes for grapple
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2025-08-01 11:36:19 -04:00 |
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Chris
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80276fbdbf
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changed: altered camera settings
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2025-08-01 11:35:31 -04:00 |
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Chris
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598fa9f6fc
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fix: more movement and observer tweaks and fixes
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2025-07-30 13:22:36 -04:00 |
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Chris
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ae1908013d
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fixed: various movement and air control fixes and tweaks, various clean up
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2025-07-29 17:41:29 -04:00 |
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Chris
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92c6ac0016
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changed: more robust environment observers, player graph changes
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2025-07-29 12:34:30 -04:00 |
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Chris
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1c27be3e2f
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changed: more detail to observers. gizmos fixed and editor layout cleaned up
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2025-07-27 14:16:58 -04:00 |
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Chris
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355f6207a5
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added: expanded environment observers with changed types, better gizmos, some fixes
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2025-07-22 16:12:40 -04:00 |
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Chris
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43de6b0d3b
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added: player environment manager, and accompanying aline and odin changes
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2025-07-19 11:13:10 -04:00 |
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Chris
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cb554175c3
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changed: fov and better offset. parallelized grapple change.
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2025-07-14 15:46:26 -04:00 |
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Chris
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bbfb583e3c
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added: tools for changing camera settings, and camera settings processor
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2025-07-14 14:24:07 -04:00 |
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Chris
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f84e8cfe5a
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added: initial input handling for grapple
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2025-07-10 00:18:45 -04:00 |
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Chris
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236f9ea5df
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feat: lock-on added, rotation reworked
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2025-07-08 19:26:09 -04:00 |
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