Chris
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7600a6bb1e
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feat: controls for pages, better templates, color changing, clear commenting
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2025-08-26 14:13:53 -04:00 |
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Chris
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2a699019c4
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added: debug overlay functional
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2025-08-26 14:13:53 -04:00 |
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Chris
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acf2e23d71
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feat: page locking, external page changing
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2025-08-26 13:50:57 -04:00 |
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Chris
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b1b8a5b957
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refactor: some coloring tweaks
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2025-08-26 13:35:53 -04:00 |
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Chris
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4afb769d06
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maint: removed unused file
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2025-08-26 13:28:40 -04:00 |
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Chris
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a63f130e49
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feat: controls for pages, better templates, color changing, clear commenting
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2025-08-26 13:27:10 -04:00 |
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Chris
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0fad8c1416
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added: debug overlay functional
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2025-08-25 19:37:06 -04:00 |
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Chris
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b4590f3bfc
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changed: redoing grapple again, freshly started
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2025-08-23 14:09:13 -04:00 |
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Chris
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3e0a6885fb
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changed: more grapple tweaks and fixes
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2025-08-21 22:12:28 -04:00 |
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Chris
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a289c78b5d
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changed: changing some air movement values can now be smoothed (including values that are used to smoothing out inputs)
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2025-08-21 17:29:22 -04:00 |
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Chris
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93634a9586
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changed: tweaks to make grapple feel better
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2025-08-17 14:37:33 -04:00 |
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Chris
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d4d76a8e89
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maint: whitespace nothingburger
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2025-08-14 23:31:29 -04:00 |
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Chris
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0783545388
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maint: deleted old and now unused movement tasks/graphs
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2025-08-14 23:31:28 -04:00 |
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Chris
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4456a36e07
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maint: cleaned up some files and tweaked some movement
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2025-08-14 23:31:28 -04:00 |
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Chris
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e80fe66cb8
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added: movement settings changing within graph
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2025-08-14 23:31:28 -04:00 |
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Chris
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3d20741b36
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change: moved cameravaluegroups to valuegroup and made for generic usage
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2025-08-14 23:31:28 -04:00 |
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Chris
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e60091162e
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changed: UnitMovementHandler.cs is now functional (buggy)
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2025-08-14 23:31:28 -04:00 |
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Chris
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70453b8117
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change: separated all functions of movement into separate tasks
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2025-08-14 23:31:27 -04:00 |
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Chris
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0e71be73da
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added: initial seperation of movement from gravity and rotation
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2025-08-14 23:31:27 -04:00 |
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Chris
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b41f4a8ea2
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maint: whitespace nothingburger
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2025-08-14 21:59:23 -04:00 |
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Chris
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79d0326d4b
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maint: deleted old and now unused movement tasks/graphs
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2025-08-14 21:58:58 -04:00 |
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Chris
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2261d1bd00
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maint: cleaned up some files and tweaked some movement
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2025-08-14 18:39:36 -04:00 |
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Chris
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524fa610f2
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added: movement settings changing within graph
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2025-08-13 17:04:40 -04:00 |
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Chris
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7355d0c0fa
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change: moved cameravaluegroups to valuegroup and made for generic usage
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2025-08-10 18:27:52 -04:00 |
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Chris
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465ce533ab
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changed: UnitMovementHandler.cs is now functional (buggy)
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2025-08-09 18:44:46 -04:00 |
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Chris
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5f907ee0c6
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change: separated all functions of movement into separate tasks
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2025-08-09 16:03:24 -04:00 |
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Chris
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126aacf9d8
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added: initial seperation of movement from gravity and rotation
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2025-08-08 15:14:07 -04:00 |
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Chris
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5b61d042b1
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added: grapple pull replacement for crappy new grapple
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2025-08-08 14:22:32 -04:00 |
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Chris
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66ab541897
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added: fully functional grapple launch and 90% functional grapple pull
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2025-08-08 14:22:32 -04:00 |
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Chris
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8c3f4926ef
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maint: comment change
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2025-08-08 14:22:32 -04:00 |
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Chris
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9e8616f8da
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change: altered camera for smoother and more responsive lock-on (mainly jitter from the arbitrary target, locking rotation)
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2025-08-08 14:22:32 -04:00 |
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Chris
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18a4b5228a
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maint: cleaned up and commented LockOnManager.cs plus some range issues
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2025-08-08 14:22:32 -04:00 |
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Chris
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e8a53ca312
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added: axis enabled and gain settings to camera settings processor
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2025-08-08 14:22:31 -04:00 |
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Chris
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b4d524c162
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changed: rebuilt lock-on system to accomodate arbitrary targets
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2025-08-08 14:22:31 -04:00 |
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Chris
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5a2a96c4cc
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added: target offset to camera settings controls. refactored settings code
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2025-08-08 14:22:31 -04:00 |
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Chris
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b4144382fe
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change: output the object hit by generic observers
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2025-08-08 14:22:31 -04:00 |
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Chris
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72bef9c97b
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added: task to check and save input values
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2025-08-08 14:22:31 -04:00 |
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Chris
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d5bab9d842
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added: grapple pull replacement for crappy new grapple
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2025-08-07 21:12:18 -04:00 |
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Chris
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70064db06d
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added: fully functional grapple launch and 90% functional grapple pull
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2025-08-06 20:08:42 -04:00 |
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Chris
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c9e33cfa99
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maint: comment change
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2025-08-06 15:24:40 -04:00 |
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Chris
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eb06a5d33c
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change: altered camera for smoother and more responsive lock-on (mainly jitter from the arbitrary target, locking rotation)
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2025-08-06 15:23:58 -04:00 |
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Chris
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fa2b7ea3ad
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maint: cleaned up and commented LockOnManager.cs plus some range issues
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2025-08-05 16:54:27 -04:00 |
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Chris
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5165f79ed2
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added: axis enabled and gain settings to camera settings processor
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2025-08-05 16:39:07 -04:00 |
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Chris
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64fe9eb811
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changed: rebuilt lock-on system to accomodate arbitrary targets
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2025-08-05 16:38:29 -04:00 |
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Chris
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c60a16729d
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added: target offset to camera settings controls. refactored settings code
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2025-08-05 00:40:38 -04:00 |
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Chris
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9eb394d295
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change: output the object hit by generic observers
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2025-08-04 19:04:22 -04:00 |
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Chris
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d531b127e5
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added: task to check and save input values
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2025-08-04 19:03:56 -04:00 |
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Chris
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88b0acdaaa
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fix: build fix
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2025-08-02 22:21:00 -04:00 |
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Chris
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f2df9a6910
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changed: rebuilt player input management
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2025-08-01 16:56:23 -04:00 |
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Chris
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78498e5212
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added: environment observer changes for grapple
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2025-08-01 11:36:19 -04:00 |
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