15 lines
303 B
C#
15 lines
303 B
C#
using UnityEngine;
|
|
|
|
public class GenericLockOnTarget : MonoBehaviour, ILockOnTarget{
|
|
public float lockonTargetRadius{ get; set; } = 1f;
|
|
|
|
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
|
void Start(){
|
|
|
|
}
|
|
|
|
void Update(){
|
|
|
|
}
|
|
}
|