Files
project-reset/Assets/Scripts/Units/Enemy.cs
2025-10-04 01:15:33 -04:00

11 lines
279 B
C#

using Reset.Core;
namespace Reset.Units{
public class Enemy : Unit, ILockOnTarget{
public float lockonTargetRadius{ get; set; } = 10f;
public void OnTargetDelete(){
GetComponent<ILockOnTarget>().SafelyDeleteTarget();
}
}
}