Files
project-reset/Assets/Scripts/Core/GenericLockOnTarget.cs
2025-03-19 15:51:41 -04:00

16 lines
401 B
C#

using UnityEngine;
public class GenericLockOnTarget : MonoBehaviour, ILockOnTarget{
public float lockonTargetRadius{ get; set; } = 1f;
public Renderer thisRenderer { get; }
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start(){
}
void Update(){
Debug.Log((this as ILockOnTarget).GetReticlePosition());
}
}