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project-reset
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eb7ff08b504f826d392ce47b7ac7f4359fa10fad
project-reset
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UnitMovementHandler.cs
Chris
3db3ca2776
change: player facing direction is now forced to "static" from "towardstarget" if there is no target. player always rotates towards target instead of only when moving
2025-10-04 16:57:32 -04:00
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