Commit Graph

126 Commits

Author SHA1 Message Date
Chris
29a608f298 change: clean-up and tweaks to some swinging behavior 2025-08-30 18:10:57 -04:00
Chris
7d1ee7da7d change: rebuilt grapple 2025-08-30 01:08:23 -04:00
Chris
a018b8ba21 change: small graph changes 2025-08-26 21:17:39 -04:00
Chris
06bbc1e87f feat: no longer need to manually create an overlay- attempting to change a value adds it. no longer Vector3 in creator 2025-08-26 21:15:43 -04:00
Chris
46dc94f1f8 change: changing how swing direction is handled 2025-08-26 20:34:08 -04:00
Chris
45a1feb388 change: more grapple work 2025-08-26 14:14:32 -04:00
Chris
99eacd87e5 maint: small scene and project settings changes 2025-08-26 14:13:53 -04:00
Chris
1619c05f2b feat: page locking, external page changing 2025-08-26 14:13:53 -04:00
Chris
4a9e2695f8 refactor: some coloring tweaks 2025-08-26 14:13:53 -04:00
Chris
5050c33df1 maint: removed unused file 2025-08-26 14:13:53 -04:00
Chris
7600a6bb1e feat: controls for pages, better templates, color changing, clear commenting 2025-08-26 14:13:53 -04:00
Chris
2a699019c4 added: debug overlay functional 2025-08-26 14:13:53 -04:00
Chris
af0dde30f2 maint: updated probuilder 6.0.4 to 6.0.6 2025-08-26 14:13:53 -04:00
Chris
a4bb6dabcd added: early platform generation test 2025-08-26 14:13:51 -04:00
Chris
0b3aab8bb4 maint: removed mats i wasn't using 2025-08-26 14:13:50 -04:00
Chris
6184aa3e16 maint: moved sin and sway scripts to world folder 2025-08-26 14:13:50 -04:00
Chris
3f6cb7d3fb added: turned existing structures into prefabs 2025-08-26 14:13:50 -04:00
Chris
b374c960b7 added: a few new large structures 2025-08-26 14:13:47 -04:00
Chris
69718a86f3 changed: environment tag added 2025-08-24 16:16:37 -04:00
Chris
b4590f3bfc changed: redoing grapple again, freshly started 2025-08-23 14:09:13 -04:00
Chris
6de3936897 changed: migrating to new scene for grapple testing, saving this one 2025-08-23 14:07:44 -04:00
Chris
45d55a024e added: new scene for grapple testing 2025-08-23 14:07:27 -04:00
Chris
3e0a6885fb changed: more grapple tweaks and fixes 2025-08-21 22:12:28 -04:00
Chris
a289c78b5d changed: changing some air movement values can now be smoothed (including values that are used to smoothing out inputs) 2025-08-21 17:29:22 -04:00
Chris
93634a9586 changed: tweaks to make grapple feel better 2025-08-17 14:37:33 -04:00
Chris
6e4ab86d51 maint: final tweaks and cleanups 2025-08-14 23:31:29 -04:00
Chris
d4d76a8e89 maint: whitespace nothingburger 2025-08-14 23:31:29 -04:00
Chris
0783545388 maint: deleted old and now unused movement tasks/graphs 2025-08-14 23:31:28 -04:00
Chris
05927d740f maint: removed all old and unused movement tasks 2025-08-14 23:31:28 -04:00
Chris
99247f70f3 changed: movement now also handles opposing inputs. value tweaks. 2025-08-14 23:31:28 -04:00
Chris
4456a36e07 maint: cleaned up some files and tweaked some movement 2025-08-14 23:31:28 -04:00
Chris
e3de32564f changed: graph to use new system 2025-08-14 23:31:28 -04:00
Chris
e80fe66cb8 added: movement settings changing within graph 2025-08-14 23:31:28 -04:00
Chris
3d20741b36 change: moved cameravaluegroups to valuegroup and made for generic usage 2025-08-14 23:31:28 -04:00
Chris
0c3aabaf65 fix: various changes to handler such as gravity speed decoupling, data cloning, rotation smoothing, 2025-08-14 23:31:28 -04:00
Chris
d547942377 fixed: all moving conditions working. removed 'moveFacing' primarily 2025-08-14 23:31:28 -04:00
Chris
b68d8e8dfc fix: rotation in relation to camera no longer broken 2025-08-14 23:31:28 -04:00
Chris
e60091162e changed: UnitMovementHandler.cs is now functional (buggy) 2025-08-14 23:31:28 -04:00
Chris
9f3dec5ae7 change: started unified movement handler 2025-08-14 23:31:28 -04:00
Chris
70453b8117 change: separated all functions of movement into separate tasks 2025-08-14 23:31:27 -04:00
Chris
0e71be73da added: initial seperation of movement from gravity and rotation 2025-08-14 23:31:27 -04:00
Chris
a7006d8dae maint: project settings changes for numbered versions 2025-08-14 23:31:17 -04:00
Chris
19cc3f3adc maint: small scene and project settings changes 2025-08-14 23:31:16 -04:00
Chris
d5bab9d842 added: grapple pull replacement for crappy new grapple 2025-08-07 21:12:18 -04:00
Chris
70064db06d added: fully functional grapple launch and 90% functional grapple pull 2025-08-06 20:08:42 -04:00
Chris
642828f74e change: grapple move slow and clean up 2025-08-06 16:01:33 -04:00
Chris
c9e33cfa99 maint: comment change 2025-08-06 15:24:40 -04:00
Chris
eb06a5d33c change: altered camera for smoother and more responsive lock-on (mainly jitter from the arbitrary target, locking rotation) 2025-08-06 15:23:58 -04:00
Chris
fa2b7ea3ad maint: cleaned up and commented LockOnManager.cs plus some range issues 2025-08-05 16:54:27 -04:00
Chris
aeba8ead77 changed: scene changes to accompany new lock-on 2025-08-05 16:39:30 -04:00