Commit Graph

403 Commits

Author SHA1 Message Date
Chris
49862b5de1 feat: add shuriken weapon
add shuriken weapon model, 3 animations
change move speed triggers animation
2026-01-09 01:14:14 -05:00
Chris
96c43c6369 feat: better state handling for combat
melee weapon now spawns in hand
melee substate cleaned up to work with above
added new playerinventory script on player
added new playeranimation script on player
changed inventory to IInventory
animations tweaked to avoid a lockout
2026-01-08 01:22:45 -05:00
Chris
2e28fe17cd fix: player now properly responds to root motion
also contains changes to the animation controller for all the currently made animations, events for the singular attack animation, corresponding methods, and graph changes to utilize them
2026-01-07 01:10:59 -05:00
Chris
78573d9f5d Merge branch 'dev' into feature/player.basic-combat-pt2 2026-01-06 22:46:44 -05:00
Chris
105da8850a maint: hotreload updated to 1.13.7 2026-01-06 22:42:15 -05:00
Chris
796dbca5d8 maint: updated odin inspector to 4.0.1.2 2026-01-06 18:14:07 -05:00
Chris
4c34207707 maint: base unity updated 6000.3.2 2026-01-06 18:06:14 -05:00
Chris
7942725e09 maint: character model/animations working
slight changes
2026-01-06 17:53:38 -05:00
Chris
026a177015 fix: animation/rotations model work
not yet fully fixed but making progress. new animations added.
2026-01-06 16:30:52 -05:00
Chris
a74fe38788 feat: model updates
irrelevant changes tbh
2026-01-05 16:23:16 -05:00
Chris
63669fd02a feat: updated model
model now imports into unity correctly, has proper root motion, and correctly generates an avatar
2026-01-05 15:49:25 -05:00
Chris
b8fcf63007 feat: model/rig updates
rig changes, with IK joints, etc. still needs pole targets for IK
2026-01-04 17:26:01 -05:00
Chris
dfff4e6f1d maint: settings files cleanup 2026-01-01 21:11:16 -05:00
Chris
839e955464 Merge branch 'feature/world.create-demo-scene' into dev
# Conflicts:
#	Assets/Scenes/WorldDemo.unity
2026-01-01 21:05:22 -05:00
Chris
fae3e300d8 feat: glass material added 2026-01-01 21:02:28 -05:00
Chris
2f5329d1f3 feat: neighborhoodtest overhaul
with new asset and arrangement
2026-01-01 21:01:02 -05:00
Chris
bdc9b4dcd9 feat: updated testing prefabs
33 new objects, alongside some changes to lighting sizing and positioning for some existing models
2026-01-01 21:00:24 -05:00
Chris
0a1a6a6c65 feat: new rotatemovement script 2026-01-01 20:59:32 -05:00
Chris
5e770613bc feat: updated sway
now contains sway children that swing alongside the root object
2026-01-01 20:59:04 -05:00
Chris
9cad319f09 maint: changed scale of container 2026-01-01 00:49:39 -05:00
Chris
34a571bcf4 feat: changes to 1C 2026-01-01 00:49:04 -05:00
Chris
464652c3e6 feat: changed scale of all decorative structures/buildings 2026-01-01 00:47:35 -05:00
Chris
7bfb2b670c feat: updated platform 1C's layout 2025-12-31 19:01:50 -05:00
Chris
5a9e2f64f3 feat: started re-animating character (again...) 2025-12-31 17:53:30 -05:00
Chris
a631d82bb8 feat: more attempted fixes for models and animations 2025-12-31 12:50:35 -05:00
Desmond Cheeseboro
f510699655 feat: added structures to upper platform
This ones for you!! - Seraphine
2025-12-30 00:18:47 -05:00
Chris
d5023993d7 maint: added toony colors pro 2 v2.9.20 2025-12-29 13:21:00 -05:00
Chris
338ff3bed4 feat: more attempted fixes for models and animations 2025-12-29 12:54:07 -05:00
Chris
58f1bc66bb maint: moved CharacterModel.fbx to folder 2025-12-19 17:21:27 -05:00
Chris
cb2ab4344a maint: renamed player prefab to PlayerOld.prefab 2025-12-19 17:20:32 -05:00
Chris
6fe90c6f8e maint: some blender file minor/nothing changes 2025-12-19 14:05:16 -05:00
Chris
96d116176f feat: cleaned up animation data for new model before importing into unity 2025-12-19 14:00:20 -05:00
Chris
a145af8378 feat: new animations in progress, for 2nd attack and idle/running with weapon 2025-12-19 10:24:57 -05:00
Chris
9758584f73 feat: new player model updated with 2 combat animations, imported into unity and created animation controller 2025-12-18 18:45:23 -05:00
Chris
cdb74e5c99 feat: added test sword model 2025-12-18 18:44:11 -05:00
Chris
9dd1faf9ba feat: added new character model for player with running and idle animation finished. includes some empty/broken files in this commit from a failed recovery attempt 2025-12-17 16:21:26 -05:00
Chris
3fb63c4ba1 feat: general updates to worlddemo scene i think 2025-12-17 16:10:18 -05:00
Chris
00992b07c3 feat: various new prefabs for building, changes to offsets for prefabs, and updated buildings 2025-12-17 16:08:30 -05:00
Chris
c3d880fb1d feat: more layout changes, namely behind street 2025-12-13 18:40:56 -05:00
Chris
32990f04fe maint: moved children of lbend and adlarge to fix offset 2025-12-13 18:40:27 -05:00
Chris
9e90b11cc6 feat: turned a lot of items into prefabs, tweaked various points of the scene 2025-12-13 16:53:21 -05:00
Chris
4e0f4b8897 feat: added new structures; bushes, l-bends caffolding, posterboard, overheadlight, wall ad large, wall ad board 2025-12-13 16:52:49 -05:00
Chris
4dc3251b7d feat: giant lantern visual change 2025-12-13 16:34:12 -05:00
Chris
d011ea2c0b maint: default material palette updated (apparently?) 2025-12-13 16:22:59 -05:00
Chris
8e163ec879 feat: more visually updated building prefabs 2025-12-13 16:22:36 -05:00
Chris
08f586c69f feat: more layout changes to demo subscenes 2025-12-13 16:22:04 -05:00
Chris
57975ed854 maint: moved rest of platforms into subscenes 2025-12-13 16:21:26 -05:00
Chris
f51476f58d feat: red light placeholder material added 2025-12-13 16:19:50 -05:00
Chris
7b740e0e7b feat: added two antenna structral pieces 2025-12-13 16:19:18 -05:00
Chris
2820404b9c maint: platforms 1A, 1B, and 1C all turned into subscenes 2025-12-12 14:31:53 -05:00