129 Commits

Author SHA1 Message Date
Chris
b007dff968 feat: version 1.0 grapple 2025-08-31 13:07:49 -04:00
Chris
9e963784e3 added: rudimentary grapple line renderer 2025-08-31 12:37:57 -04:00
Chris
f87c5a2cb7 change: number tweaks to grapple, some cleanup 2025-08-31 11:58:10 -04:00
Chris
29a608f298 change: clean-up and tweaks to some swinging behavior 2025-08-30 18:10:57 -04:00
Chris
7d1ee7da7d change: rebuilt grapple 2025-08-30 01:08:23 -04:00
Chris
a018b8ba21 change: small graph changes 2025-08-26 21:17:39 -04:00
Chris
06bbc1e87f feat: no longer need to manually create an overlay- attempting to change a value adds it. no longer Vector3 in creator 2025-08-26 21:15:43 -04:00
Chris
8e2de3b4a8 feat: no longer need to manually create an overlay- attempting to change a value adds it. no longer Vector3 in creator 2025-08-26 20:42:54 -04:00
Chris
46dc94f1f8 change: changing how swing direction is handled 2025-08-26 20:34:08 -04:00
Chris
45a1feb388 change: more grapple work 2025-08-26 14:14:32 -04:00
Chris
99eacd87e5 maint: small scene and project settings changes 2025-08-26 14:13:53 -04:00
Chris
1619c05f2b feat: page locking, external page changing 2025-08-26 14:13:53 -04:00
Chris
4a9e2695f8 refactor: some coloring tweaks 2025-08-26 14:13:53 -04:00
Chris
5050c33df1 maint: removed unused file 2025-08-26 14:13:53 -04:00
Chris
7600a6bb1e feat: controls for pages, better templates, color changing, clear commenting 2025-08-26 14:13:53 -04:00
Chris
2a699019c4 added: debug overlay functional 2025-08-26 14:13:53 -04:00
Chris
af0dde30f2 maint: updated probuilder 6.0.4 to 6.0.6 2025-08-26 14:13:53 -04:00
Chris
a4bb6dabcd added: early platform generation test 2025-08-26 14:13:51 -04:00
Chris
0b3aab8bb4 maint: removed mats i wasn't using 2025-08-26 14:13:50 -04:00
Chris
6184aa3e16 maint: moved sin and sway scripts to world folder 2025-08-26 14:13:50 -04:00
Chris
3f6cb7d3fb added: turned existing structures into prefabs 2025-08-26 14:13:50 -04:00
Chris
b374c960b7 added: a few new large structures 2025-08-26 14:13:47 -04:00
Chris
acf2e23d71 feat: page locking, external page changing 2025-08-26 13:50:57 -04:00
Chris
b1b8a5b957 refactor: some coloring tweaks 2025-08-26 13:35:53 -04:00
Chris
4afb769d06 maint: removed unused file 2025-08-26 13:28:40 -04:00
Chris
a63f130e49 feat: controls for pages, better templates, color changing, clear commenting 2025-08-26 13:27:10 -04:00
Chris
0fad8c1416 added: debug overlay functional 2025-08-25 19:37:06 -04:00
Chris
69718a86f3 changed: environment tag added 2025-08-24 16:16:37 -04:00
Chris
c76d705361 maint: updated probuilder 6.0.4 to 6.0.6 2025-08-24 02:06:36 -04:00
Chris
b4590f3bfc changed: redoing grapple again, freshly started 2025-08-23 14:09:13 -04:00
Chris
6de3936897 changed: migrating to new scene for grapple testing, saving this one 2025-08-23 14:07:44 -04:00
Chris
45d55a024e added: new scene for grapple testing 2025-08-23 14:07:27 -04:00
Chris
3e0a6885fb changed: more grapple tweaks and fixes 2025-08-21 22:12:28 -04:00
Chris
a289c78b5d changed: changing some air movement values can now be smoothed (including values that are used to smoothing out inputs) 2025-08-21 17:29:22 -04:00
Chris
fe616d6ff9 change: removed all un-prefabed structures 2025-08-19 13:18:20 -04:00
Chris
eee054b813 Merge branch 'feature/world-test-prefabs' into dev
# Conflicts:
#	Assets/Player/Graphs/GrappleAimBT.asset
#	Assets/Player/Graphs/GroundedCheckBT.asset
#	Assets/Player/Graphs/PlayerLocomotionFSM.asset
#	Assets/Scenes/SampleScene.unity
#	Assets/Scripts/Core/Graph Tasks/ChangeAgentTransform.cs
#	Assets/Scripts/Core/Graph Tasks/ChangeCameraSettings.cs
#	Assets/Scripts/Core/Graph Tasks/ProcessMovement.cs
#	Assets/Scripts/Core/Graph Tasks/StartLaunchJump.cs
#	Assets/Scripts/Core/LockOnManager.cs
2025-08-19 13:16:45 -04:00
Chris
17ebdb99b5 added: early platform generation test 2025-08-19 13:09:23 -04:00
Chris
4acb0bd190 maint: removed mats i wasn't using 2025-08-19 13:08:54 -04:00
Chris
929258961e maint: moved sin and sway scripts to world folder 2025-08-19 13:05:59 -04:00
Chris
6044383b24 added: turned existing structures into prefabs 2025-08-19 13:03:17 -04:00
Chris
93634a9586 changed: tweaks to make grapple feel better 2025-08-17 14:37:33 -04:00
Chris
6e4ab86d51 maint: final tweaks and cleanups 2025-08-14 23:31:29 -04:00
Chris
d4d76a8e89 maint: whitespace nothingburger 2025-08-14 23:31:29 -04:00
Chris
0783545388 maint: deleted old and now unused movement tasks/graphs 2025-08-14 23:31:28 -04:00
Chris
05927d740f maint: removed all old and unused movement tasks 2025-08-14 23:31:28 -04:00
Chris
99247f70f3 changed: movement now also handles opposing inputs. value tweaks. 2025-08-14 23:31:28 -04:00
Chris
4456a36e07 maint: cleaned up some files and tweaked some movement 2025-08-14 23:31:28 -04:00
Chris
e3de32564f changed: graph to use new system 2025-08-14 23:31:28 -04:00
Chris
e80fe66cb8 added: movement settings changing within graph 2025-08-14 23:31:28 -04:00
Chris
3d20741b36 change: moved cameravaluegroups to valuegroup and made for generic usage 2025-08-14 23:31:28 -04:00
Chris
0c3aabaf65 fix: various changes to handler such as gravity speed decoupling, data cloning, rotation smoothing, 2025-08-14 23:31:28 -04:00
Chris
d547942377 fixed: all moving conditions working. removed 'moveFacing' primarily 2025-08-14 23:31:28 -04:00
Chris
b68d8e8dfc fix: rotation in relation to camera no longer broken 2025-08-14 23:31:28 -04:00
Chris
e60091162e changed: UnitMovementHandler.cs is now functional (buggy) 2025-08-14 23:31:28 -04:00
Chris
9f3dec5ae7 change: started unified movement handler 2025-08-14 23:31:28 -04:00
Chris
70453b8117 change: separated all functions of movement into separate tasks 2025-08-14 23:31:27 -04:00
Chris
0e71be73da added: initial seperation of movement from gravity and rotation 2025-08-14 23:31:27 -04:00
Chris
a7006d8dae maint: project settings changes for numbered versions 2025-08-14 23:31:17 -04:00
Chris
19cc3f3adc maint: small scene and project settings changes 2025-08-14 23:31:16 -04:00
Chris
49464ee48c maint: final tweaks and cleanups 2025-08-14 21:59:46 -04:00
Chris
b41f4a8ea2 maint: whitespace nothingburger 2025-08-14 21:59:23 -04:00
Chris
79d0326d4b maint: deleted old and now unused movement tasks/graphs 2025-08-14 21:58:58 -04:00
Chris
bb84c6622e maint: removed all old and unused movement tasks 2025-08-14 20:02:37 -04:00
Chris
59114b08ee changed: movement now also handles opposing inputs. value tweaks. 2025-08-14 19:50:34 -04:00
Chris
2261d1bd00 maint: cleaned up some files and tweaked some movement 2025-08-14 18:39:36 -04:00
Chris
6f1aa17d52 changed: graph to use new system 2025-08-13 17:06:45 -04:00
Chris
524fa610f2 added: movement settings changing within graph 2025-08-13 17:04:40 -04:00
Chris
7355d0c0fa change: moved cameravaluegroups to valuegroup and made for generic usage 2025-08-10 18:27:52 -04:00
Chris
82308c59c0 fix: various changes to handler such as gravity speed decoupling, data cloning, rotation smoothing, 2025-08-10 18:16:30 -04:00
Chris
a9f51b62c0 fixed: all moving conditions working. removed 'moveFacing' primarily 2025-08-10 12:24:41 -04:00
Chris
8652a2d2d8 fix: rotation in relation to camera no longer broken 2025-08-10 11:36:20 -04:00
Chris
465ce533ab changed: UnitMovementHandler.cs is now functional (buggy) 2025-08-09 18:44:46 -04:00
Chris
6c3c25f986 change: started unified movement handler 2025-08-09 16:20:26 -04:00
Chris
5f907ee0c6 change: separated all functions of movement into separate tasks 2025-08-09 16:03:24 -04:00
Chris
126aacf9d8 added: initial seperation of movement from gravity and rotation 2025-08-08 15:14:07 -04:00
Chris
5b61d042b1 added: grapple pull replacement for crappy new grapple 2025-08-08 14:22:32 -04:00
Chris
66ab541897 added: fully functional grapple launch and 90% functional grapple pull 2025-08-08 14:22:32 -04:00
Chris
f83d9326ab change: grapple move slow and clean up 2025-08-08 14:22:32 -04:00
Chris
8c3f4926ef maint: comment change 2025-08-08 14:22:32 -04:00
Chris
9e8616f8da change: altered camera for smoother and more responsive lock-on (mainly jitter from the arbitrary target, locking rotation) 2025-08-08 14:22:32 -04:00
Chris
18a4b5228a maint: cleaned up and commented LockOnManager.cs plus some range issues 2025-08-08 14:22:32 -04:00
Chris
a57757c63e changed: scene changes to accompany new lock-on 2025-08-08 14:22:31 -04:00
Chris
e8a53ca312 added: axis enabled and gain settings to camera settings processor 2025-08-08 14:22:31 -04:00
Chris
b4d524c162 changed: rebuilt lock-on system to accomodate arbitrary targets 2025-08-08 14:22:31 -04:00
Chris
5a2a96c4cc added: target offset to camera settings controls. refactored settings code 2025-08-08 14:22:31 -04:00
Chris
cf6fd9f52e changed: more progress on grapple system 2025-08-08 14:22:31 -04:00
Chris
b4144382fe change: output the object hit by generic observers 2025-08-08 14:22:31 -04:00
Chris
72bef9c97b added: task to check and save input values 2025-08-08 14:22:31 -04:00
Chris
ea114acb8b added: a few new large structures 2025-08-08 14:06:59 -04:00
Chris
d5bab9d842 added: grapple pull replacement for crappy new grapple 2025-08-07 21:12:18 -04:00
Chris
70064db06d added: fully functional grapple launch and 90% functional grapple pull 2025-08-06 20:08:42 -04:00
Chris
642828f74e change: grapple move slow and clean up 2025-08-06 16:01:33 -04:00
Chris
c9e33cfa99 maint: comment change 2025-08-06 15:24:40 -04:00
Chris
eb06a5d33c change: altered camera for smoother and more responsive lock-on (mainly jitter from the arbitrary target, locking rotation) 2025-08-06 15:23:58 -04:00
Chris
5ff0a66971 maint: project settings changes for numbered versions 2025-08-05 17:05:43 -04:00
Chris
fa2b7ea3ad maint: cleaned up and commented LockOnManager.cs plus some range issues 2025-08-05 16:54:27 -04:00
Chris
aeba8ead77 changed: scene changes to accompany new lock-on 2025-08-05 16:39:30 -04:00
Chris
5165f79ed2 added: axis enabled and gain settings to camera settings processor 2025-08-05 16:39:07 -04:00
Chris
64fe9eb811 changed: rebuilt lock-on system to accomodate arbitrary targets 2025-08-05 16:38:29 -04:00
Chris
c60a16729d added: target offset to camera settings controls. refactored settings code 2025-08-05 00:40:38 -04:00
Chris
7cdfa067c5 changed: more progress on grapple system 2025-08-04 19:04:47 -04:00
Chris
9eb394d295 change: output the object hit by generic observers 2025-08-04 19:04:22 -04:00
Chris
d531b127e5 added: task to check and save input values 2025-08-04 19:03:56 -04:00
Chris
ce33771dfa maint: small scene and project settings changes 2025-08-03 12:55:12 -04:00
676c523cf3 Merge pull request 'maint: clean-up pull (world)' (#6) from world-old into dev
Reviewed-on: #6
2025-08-03 02:28:50 +00:00
Chris
88b0acdaaa fix: build fix 2025-08-02 22:21:00 -04:00
Chris
f663c934ab maint: removed simpleminmaxslider 2025-08-02 22:20:29 -04:00
Chris
ee71a34ecc added: random world elements to testing scene 2025-08-02 17:09:53 -04:00
Chris
a083af6f5e added: probuilder to asmdef 2025-08-02 17:09:21 -04:00
Chris
b3ff205e69 added: simple scripts for object movement 2025-08-02 17:08:57 -04:00
Chris
07b7f5d48b Merge branch 'refs/heads/dev' into world/procgen-environment 2025-08-01 20:36:40 -04:00
Chris
cee2e74f29 Merge branch 'refs/heads/player/grapple-feature-add' into dev
# Conflicts:
#	Assets/Scripts/Wilds.Core.asmdef
2025-08-01 17:13:04 -04:00
Chris
f2df9a6910 changed: rebuilt player input management 2025-08-01 16:56:23 -04:00
Chris
6ebfd4ef2b changed: removed old raycasts (deprecated by environment observers) 2025-08-01 11:48:48 -04:00
Chris
78498e5212 added: environment observer changes for grapple 2025-08-01 11:36:19 -04:00
Chris
80276fbdbf changed: altered camera settings 2025-08-01 11:35:31 -04:00
Chris
598fa9f6fc fix: more movement and observer tweaks and fixes 2025-07-30 13:22:36 -04:00
Chris
ae1908013d fixed: various movement and air control fixes and tweaks, various clean up 2025-07-29 17:41:29 -04:00
Chris
39313c96d0 added: i'm sick of this being in unversioned it's just icons 2025-07-29 12:36:16 -04:00
Chris
4a1dbb9728 added: graph tasks for agent transform and raycasthit processing 2025-07-29 12:35:33 -04:00
Chris
7fbe05e39b fixed: more solid directional jumping 2025-07-29 12:34:58 -04:00
Chris
92c6ac0016 changed: more robust environment observers, player graph changes 2025-07-29 12:34:30 -04:00
Chris
706e53c5f7 added: new Color.Alpha extension method 2025-07-29 12:33:08 -04:00
Chris
1c27be3e2f changed: more detail to observers. gizmos fixed and editor layout cleaned up 2025-07-27 14:16:58 -04:00
Chris
7ee82db2cb added: static facing direction to enum 2025-07-22 17:26:36 -04:00
Chris
e95748e0e2 added: states for wall stick jumping 2025-07-22 17:17:39 -04:00
Chris
355f6207a5 added: expanded environment observers with changed types, better gizmos, some fixes 2025-07-22 16:12:40 -04:00
Chris
947be1a946 added: basic world generation 2025-07-20 14:33:28 -04:00
Chris
43de6b0d3b added: player environment manager, and accompanying aline and odin changes 2025-07-19 11:13:10 -04:00
190 changed files with 175249 additions and 1669 deletions

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