Commit Graph

  • a0313798fd added: loot containers Chris 2025-09-09 17:58:52 -04:00
  • f4cb569768 added: label over hover Chris 2025-09-08 17:17:28 -04:00
  • 6c1cb44d18 maint: updated aline Chris 2025-09-08 17:17:12 -04:00
  • 7a0499f36a added: item pickups with online persistency Chris 2025-09-08 16:40:13 -04:00
  • 8bdf0b31cc Merge branch 'feature/core-online-setup' into dev Chris 2025-09-04 19:19:05 -04:00
  • 8bf90e7827 change: edited camera and ui prefabs to work with networking Chris 2025-09-04 19:18:10 -04:00
  • 01e074e1f1 change: added support for starting a quick offline session through a button onscreen Chris 2025-09-04 13:22:32 -04:00
  • 413022d390 change: DebugOverlayDrawer.cs no longer needs a string and will accept an object Chris 2025-09-04 12:35:32 -04:00
  • 94be96fb02 fix: now handles errors better without killing the entire process Chris 2025-09-04 12:34:55 -04:00
  • 568e90ff44 fixed: DebugOverlay.unity now uses the new prefabs Chris 2025-09-04 12:23:52 -04:00
  • 3499e33953 change: DebugOverlayDrawer.cs no longer needs a string and will accept an object Chris 2025-09-04 12:35:32 -04:00
  • 81bc5da2c0 fix: now handles errors better without killing the entire process Chris 2025-09-04 12:34:55 -04:00
  • f1d58aa9fe fixed: DebugOverlay.unity now uses the new prefabs Chris 2025-09-04 12:23:52 -04:00
  • 161ddfb479 feat: basic online working with relay Chris 2025-09-03 19:37:27 -04:00
  • a13f10564b feat: basic online working with relay Chris 2025-09-03 19:37:27 -04:00
  • 5be9c06cf2 maint: play mode required files Chris 2025-09-03 17:00:33 -04:00
  • 46f65d2f3f maint: text mesh pro assets Chris 2025-09-03 17:00:08 -04:00
  • 18cebf6f9c change: input dialogue on player spawn Chris 2025-09-03 16:58:40 -04:00
  • 40badd1f95 fix: some neighborhood scene fixes and fsm fixexs Chris 2025-09-02 19:53:17 -04:00
  • 30afcc15d2 fix: some neighborhood scene fixes and fsm fixexs Chris 2025-09-02 19:53:17 -04:00
  • ba0ff08c5a added: network scene, networking packages Chris 2025-09-02 18:43:07 -04:00
  • ae2371a6fa maint: added livewatch asset Chris 2025-08-31 18:14:07 -04:00
  • 7f5d95787b maint: probuilder to 6.0.7 Chris 2025-08-31 18:02:12 -04:00
  • 1297903c03 Merge branch 'maint/dev-update-to-6.2' into dev Chris 2025-08-31 17:47:31 -04:00
  • d6973f70b9 Merge branch 'core/update-to-6.2' into dev Chris 2025-08-31 17:46:08 -04:00
  • f6b63ee49c maint: 6.2 material updates Chris 2025-08-31 17:39:57 -04:00
  • 6935c304e8 Merge branch 'core/update-to-6.2' into dev-6.2 Chris 2025-08-31 17:38:45 -04:00
  • bbb735c9c1 maint: updated to unity 6.2 Chris 2025-08-31 17:37:36 -04:00
  • 39376934a5 fix: grapple camera null reference Chris 2025-08-31 17:20:18 -04:00
  • 92264d70bf change: updated neighborhood scene with new objects Chris 2025-08-30 14:49:04 -04:00
  • 2beaff2c0f added: some platform layout started Chris 2025-08-24 21:13:16 -04:00
  • a2bc47d95b change: some snapping testing Chris 2025-08-24 16:03:49 -04:00
  • 03b7f7777d added: materials for test world Chris 2025-08-21 15:51:52 -04:00
  • 4e007befad changed: graphics settings for shadows Chris 2025-08-21 15:48:52 -04:00
  • 825613129b changed: added two more ideas for world layouts Chris 2025-08-21 15:44:59 -04:00
  • d1a905cffd added: world demo scene Chris 2025-08-19 14:03:44 -04:00
  • dab7308e9b changed: added glow material to material palette Chris 2025-08-25 15:32:06 -04:00
  • f284a86e01 change: shadow limit increased Chris 2025-08-25 15:31:51 -04:00
  • 885daa056f change: lighting updated Chris 2025-08-25 15:29:56 -04:00
  • abc5a6f1e9 added: new material and prefab Chris 2025-08-25 15:29:14 -04:00
  • 56dc7c31d2 added: neighborhood visual test scene Chris 2025-08-25 00:59:05 -04:00
  • 0f3e99aadb maint: probuilder colors/materials Chris 2025-08-25 00:23:25 -04:00
  • 2e65eaf1b9 change: small buildings redone Chris 2025-08-25 00:22:06 -04:00
  • 5924479307 maint: created new scene for demoing. cleaned up errors. Chris 2025-08-31 15:36:10 -04:00
  • 170a08355c change: prefabbing some scene items Chris 2025-08-31 13:36:28 -04:00
  • b007dff968 feat: version 1.0 grapple Chris 2025-08-31 12:58:41 -04:00
  • 9e963784e3 added: rudimentary grapple line renderer Chris 2025-08-31 12:37:57 -04:00
  • f87c5a2cb7 change: number tweaks to grapple, some cleanup Chris 2025-08-31 11:58:10 -04:00
  • 29a608f298 change: clean-up and tweaks to some swinging behavior Chris 2025-08-30 18:10:57 -04:00
  • 7d1ee7da7d change: rebuilt grapple Chris 2025-08-30 01:08:23 -04:00
  • a018b8ba21 change: small graph changes Chris 2025-08-26 21:17:39 -04:00
  • 06bbc1e87f feat: no longer need to manually create an overlay- attempting to change a value adds it. no longer Vector3 in creator Chris 2025-08-26 20:42:54 -04:00
  • 8e2de3b4a8 feat: no longer need to manually create an overlay- attempting to change a value adds it. no longer Vector3 in creator Chris 2025-08-26 20:42:54 -04:00
  • 46dc94f1f8 change: changing how swing direction is handled Chris 2025-08-26 20:34:08 -04:00
  • 45a1feb388 change: more grapple work Chris 2025-08-24 21:03:18 -04:00
  • 99eacd87e5 maint: small scene and project settings changes Chris 2025-08-03 12:55:12 -04:00
  • 1619c05f2b feat: page locking, external page changing Chris 2025-08-26 13:50:57 -04:00
  • 4a9e2695f8 refactor: some coloring tweaks Chris 2025-08-26 13:35:53 -04:00
  • 5050c33df1 maint: removed unused file Chris 2025-08-26 13:28:40 -04:00
  • 7600a6bb1e feat: controls for pages, better templates, color changing, clear commenting Chris 2025-08-26 13:27:10 -04:00
  • 2a699019c4 added: debug overlay functional Chris 2025-08-25 19:35:48 -04:00
  • af0dde30f2 maint: updated probuilder 6.0.4 to 6.0.6 Chris 2025-08-24 02:05:56 -04:00
  • a4bb6dabcd added: early platform generation test Chris 2025-08-19 13:09:23 -04:00
  • 0b3aab8bb4 maint: removed mats i wasn't using Chris 2025-08-19 13:08:54 -04:00
  • 6184aa3e16 maint: moved sin and sway scripts to world folder Chris 2025-08-19 13:05:59 -04:00
  • 3f6cb7d3fb added: turned existing structures into prefabs Chris 2025-08-19 13:03:17 -04:00
  • b374c960b7 added: a few new large structures Chris 2025-08-08 14:06:59 -04:00
  • acf2e23d71 feat: page locking, external page changing Chris 2025-08-26 13:50:57 -04:00
  • b1b8a5b957 refactor: some coloring tweaks Chris 2025-08-26 13:35:53 -04:00
  • 4afb769d06 maint: removed unused file Chris 2025-08-26 13:28:40 -04:00
  • a63f130e49 feat: controls for pages, better templates, color changing, clear commenting Chris 2025-08-26 13:27:10 -04:00
  • 0fad8c1416 added: debug overlay functional Chris 2025-08-25 19:35:48 -04:00
  • 69718a86f3 changed: environment tag added Chris 2025-08-24 16:16:37 -04:00
  • c76d705361 maint: updated probuilder 6.0.4 to 6.0.6 Chris 2025-08-24 02:05:56 -04:00
  • b4590f3bfc changed: redoing grapple again, freshly started Chris 2025-08-23 14:09:13 -04:00
  • 6de3936897 changed: migrating to new scene for grapple testing, saving this one Chris 2025-08-23 14:07:44 -04:00
  • 45d55a024e added: new scene for grapple testing Chris 2025-08-23 14:07:27 -04:00
  • 3e0a6885fb changed: more grapple tweaks and fixes Chris 2025-08-21 22:12:28 -04:00
  • a289c78b5d changed: changing some air movement values can now be smoothed (including values that are used to smoothing out inputs) Chris 2025-08-21 17:29:22 -04:00
  • fe616d6ff9 change: removed all un-prefabed structures Chris 2025-08-19 13:18:20 -04:00
  • eee054b813 Merge branch 'feature/world-test-prefabs' into dev Chris 2025-08-19 13:16:45 -04:00
  • 17ebdb99b5 added: early platform generation test Chris 2025-08-19 13:09:23 -04:00
  • 4acb0bd190 maint: removed mats i wasn't using Chris 2025-08-19 13:08:54 -04:00
  • 929258961e maint: moved sin and sway scripts to world folder Chris 2025-08-19 13:05:59 -04:00
  • 6044383b24 added: turned existing structures into prefabs Chris 2025-08-19 13:03:17 -04:00
  • 93634a9586 changed: tweaks to make grapple feel better Chris 2025-08-17 14:37:33 -04:00
  • 6e4ab86d51 maint: final tweaks and cleanups Chris 2025-08-14 21:59:46 -04:00
  • d4d76a8e89 maint: whitespace nothingburger Chris 2025-08-14 21:59:23 -04:00
  • 0783545388 maint: deleted old and now unused movement tasks/graphs Chris 2025-08-14 21:58:58 -04:00
  • 05927d740f maint: removed all old and unused movement tasks Chris 2025-08-14 20:02:37 -04:00
  • 99247f70f3 changed: movement now also handles opposing inputs. value tweaks. Chris 2025-08-14 19:50:34 -04:00
  • 4456a36e07 maint: cleaned up some files and tweaked some movement Chris 2025-08-14 18:39:36 -04:00
  • e3de32564f changed: graph to use new system Chris 2025-08-13 17:06:37 -04:00
  • e80fe66cb8 added: movement settings changing within graph Chris 2025-08-13 17:04:40 -04:00
  • 3d20741b36 change: moved cameravaluegroups to valuegroup and made for generic usage Chris 2025-08-10 18:27:52 -04:00
  • 0c3aabaf65 fix: various changes to handler such as gravity speed decoupling, data cloning, rotation smoothing, Chris 2025-08-10 14:58:07 -04:00
  • d547942377 fixed: all moving conditions working. removed 'moveFacing' primarily Chris 2025-08-10 12:24:41 -04:00
  • b68d8e8dfc fix: rotation in relation to camera no longer broken Chris 2025-08-10 11:36:20 -04:00
  • e60091162e changed: UnitMovementHandler.cs is now functional (buggy) Chris 2025-08-09 18:44:46 -04:00
  • 9f3dec5ae7 change: started unified movement handler Chris 2025-08-09 16:20:26 -04:00