a0313798fd
added: loot containers
Chris
2025-09-09 17:58:52 -04:00
f4cb569768
added: label over hover
Chris
2025-09-08 17:17:28 -04:00
6c1cb44d18
maint: updated aline
Chris
2025-09-08 17:17:12 -04:00
7a0499f36a
added: item pickups with online persistency
Chris
2025-09-08 16:40:13 -04:00
8bdf0b31cc
Merge branch 'feature/core-online-setup' into dev
Chris
2025-09-04 19:19:05 -04:00
8bf90e7827
change: edited camera and ui prefabs to work with networking
Chris
2025-09-04 19:18:10 -04:00
01e074e1f1
change: added support for starting a quick offline session through a button onscreen
Chris
2025-09-04 13:22:32 -04:00
413022d390
change: DebugOverlayDrawer.cs no longer needs a string and will accept an object
Chris
2025-09-04 12:35:32 -04:00
94be96fb02
fix: now handles errors better without killing the entire process
Chris
2025-09-04 12:34:55 -04:00
568e90ff44
fixed: DebugOverlay.unity now uses the new prefabs
Chris
2025-09-04 12:23:52 -04:00
3499e33953
change: DebugOverlayDrawer.cs no longer needs a string and will accept an object
Chris
2025-09-04 12:35:32 -04:00
81bc5da2c0
fix: now handles errors better without killing the entire process
Chris
2025-09-04 12:34:55 -04:00
f1d58aa9fe
fixed: DebugOverlay.unity now uses the new prefabs
Chris
2025-09-04 12:23:52 -04:00
161ddfb479
feat: basic online working with relay
Chris
2025-09-03 19:37:27 -04:00
a13f10564b
feat: basic online working with relay
Chris
2025-09-03 19:37:27 -04:00
5be9c06cf2
maint: play mode required files
Chris
2025-09-03 17:00:33 -04:00
46f65d2f3f
maint: text mesh pro assets
Chris
2025-09-03 17:00:08 -04:00
18cebf6f9c
change: input dialogue on player spawn
Chris
2025-09-03 16:58:40 -04:00
40badd1f95
fix: some neighborhood scene fixes and fsm fixexs
Chris
2025-09-02 19:53:17 -04:00
30afcc15d2
fix: some neighborhood scene fixes and fsm fixexs
Chris
2025-09-02 19:53:17 -04:00
ba0ff08c5a
added: network scene, networking packages
Chris
2025-09-02 18:43:07 -04:00
ae2371a6fa
maint: added livewatch asset
Chris
2025-08-31 18:14:07 -04:00
7f5d95787b
maint: probuilder to 6.0.7
Chris
2025-08-31 18:02:12 -04:00
1297903c03
Merge branch 'maint/dev-update-to-6.2' into dev
Chris
2025-08-31 17:47:31 -04:00
d6973f70b9
Merge branch 'core/update-to-6.2' into dev
Chris
2025-08-31 17:46:08 -04:00
f6b63ee49c
maint: 6.2 material updates
Chris
2025-08-31 17:39:57 -04:00
6935c304e8
Merge branch 'core/update-to-6.2' into dev-6.2
Chris
2025-08-31 17:38:45 -04:00
bbb735c9c1
maint: updated to unity 6.2
Chris
2025-08-31 17:37:36 -04:00
39376934a5
fix: grapple camera null reference
Chris
2025-08-31 17:20:18 -04:00
92264d70bf
change: updated neighborhood scene with new objects
Chris
2025-08-30 14:49:04 -04:00
2beaff2c0f
added: some platform layout started
Chris
2025-08-24 21:13:16 -04:00
a2bc47d95b
change: some snapping testing
Chris
2025-08-24 16:03:49 -04:00
03b7f7777d
added: materials for test world
Chris
2025-08-21 15:51:52 -04:00
4e007befad
changed: graphics settings for shadows
Chris
2025-08-21 15:48:52 -04:00
825613129b
changed: added two more ideas for world layouts
Chris
2025-08-21 15:44:59 -04:00
d1a905cffd
added: world demo scene
Chris
2025-08-19 14:03:44 -04:00
dab7308e9b
changed: added glow material to material palette
Chris
2025-08-25 15:32:06 -04:00
f284a86e01
change: shadow limit increased
Chris
2025-08-25 15:31:51 -04:00
885daa056f
change: lighting updated
Chris
2025-08-25 15:29:56 -04:00
abc5a6f1e9
added: new material and prefab
Chris
2025-08-25 15:29:14 -04:00
56dc7c31d2
added: neighborhood visual test scene
Chris
2025-08-25 00:59:05 -04:00
0f3e99aadb
maint: probuilder colors/materials
Chris
2025-08-25 00:23:25 -04:00
2e65eaf1b9
change: small buildings redone
Chris
2025-08-25 00:22:06 -04:00
5924479307
maint: created new scene for demoing. cleaned up errors.
Chris
2025-08-31 15:36:10 -04:00
170a08355c
change: prefabbing some scene items
Chris
2025-08-31 13:36:28 -04:00
b007dff968
feat: version 1.0 grapple
Chris
2025-08-31 12:58:41 -04:00
9e963784e3
added: rudimentary grapple line renderer
Chris
2025-08-31 12:37:57 -04:00
f87c5a2cb7
change: number tweaks to grapple, some cleanup
Chris
2025-08-31 11:58:10 -04:00
29a608f298
change: clean-up and tweaks to some swinging behavior
Chris
2025-08-30 18:10:57 -04:00
7d1ee7da7d
change: rebuilt grapple
Chris
2025-08-30 01:08:23 -04:00
a018b8ba21
change: small graph changes
Chris
2025-08-26 21:17:39 -04:00
06bbc1e87f
feat: no longer need to manually create an overlay- attempting to change a value adds it. no longer Vector3 in creator
Chris
2025-08-26 20:42:54 -04:00
8e2de3b4a8
feat: no longer need to manually create an overlay- attempting to change a value adds it. no longer Vector3 in creator
Chris
2025-08-26 20:42:54 -04:00
46dc94f1f8
change: changing how swing direction is handled
Chris
2025-08-26 20:34:08 -04:00
45a1feb388
change: more grapple work
Chris
2025-08-24 21:03:18 -04:00
99eacd87e5
maint: small scene and project settings changes
Chris
2025-08-03 12:55:12 -04:00
b1b8a5b957
refactor: some coloring tweaks
Chris
2025-08-26 13:35:53 -04:00
4afb769d06
maint: removed unused file
Chris
2025-08-26 13:28:40 -04:00
a63f130e49
feat: controls for pages, better templates, color changing, clear commenting
Chris
2025-08-26 13:27:10 -04:00
0fad8c1416
added: debug overlay functional
Chris
2025-08-25 19:35:48 -04:00
69718a86f3
changed: environment tag added
Chris
2025-08-24 16:16:37 -04:00
c76d705361
maint: updated probuilder 6.0.4 to 6.0.6
Chris
2025-08-24 02:05:56 -04:00
b4590f3bfc
changed: redoing grapple again, freshly started
Chris
2025-08-23 14:09:13 -04:00
6de3936897
changed: migrating to new scene for grapple testing, saving this one
Chris
2025-08-23 14:07:44 -04:00
45d55a024e
added: new scene for grapple testing
Chris
2025-08-23 14:07:27 -04:00
3e0a6885fb
changed: more grapple tweaks and fixes
Chris
2025-08-21 22:12:28 -04:00
a289c78b5d
changed: changing some air movement values can now be smoothed (including values that are used to smoothing out inputs)
Chris
2025-08-21 17:29:22 -04:00
fe616d6ff9
change: removed all un-prefabed structures
Chris
2025-08-19 13:18:20 -04:00
eee054b813
Merge branch 'feature/world-test-prefabs' into dev
Chris
2025-08-19 13:16:45 -04:00
17ebdb99b5
added: early platform generation test
Chris
2025-08-19 13:09:23 -04:00
4acb0bd190
maint: removed mats i wasn't using
Chris
2025-08-19 13:08:54 -04:00
929258961e
maint: moved sin and sway scripts to world folder
Chris
2025-08-19 13:05:59 -04:00
6044383b24
added: turned existing structures into prefabs
Chris
2025-08-19 13:03:17 -04:00
93634a9586
changed: tweaks to make grapple feel better
Chris
2025-08-17 14:37:33 -04:00
6e4ab86d51
maint: final tweaks and cleanups
Chris
2025-08-14 21:59:46 -04:00
d4d76a8e89
maint: whitespace nothingburger
Chris
2025-08-14 21:59:23 -04:00
0783545388
maint: deleted old and now unused movement tasks/graphs
Chris
2025-08-14 21:58:58 -04:00
05927d740f
maint: removed all old and unused movement tasks
Chris
2025-08-14 20:02:37 -04:00
99247f70f3
changed: movement now also handles opposing inputs. value tweaks.
Chris
2025-08-14 19:50:34 -04:00
4456a36e07
maint: cleaned up some files and tweaked some movement
Chris
2025-08-14 18:39:36 -04:00
e3de32564f
changed: graph to use new system
Chris
2025-08-13 17:06:37 -04:00
e80fe66cb8
added: movement settings changing within graph
Chris
2025-08-13 17:04:40 -04:00
3d20741b36
change: moved cameravaluegroups to valuegroup and made for generic usage
Chris
2025-08-10 18:27:52 -04:00
0c3aabaf65
fix: various changes to handler such as gravity speed decoupling, data cloning, rotation smoothing,
Chris
2025-08-10 14:58:07 -04:00
d547942377
fixed: all moving conditions working. removed 'moveFacing' primarily
Chris
2025-08-10 12:24:41 -04:00
b68d8e8dfc
fix: rotation in relation to camera no longer broken
Chris
2025-08-10 11:36:20 -04:00
e60091162e
changed: UnitMovementHandler.cs is now functional (buggy)
Chris
2025-08-09 18:44:46 -04:00
9f3dec5ae7
change: started unified movement handler
Chris
2025-08-09 16:20:26 -04:00