Commit Graph

  • 70453b8117 change: separated all functions of movement into separate tasks Chris 2025-08-09 16:02:55 -04:00
  • 0e71be73da added: initial seperation of movement from gravity and rotation Chris 2025-08-08 15:13:48 -04:00
  • a7006d8dae maint: project settings changes for numbered versions Chris 2025-08-05 17:05:43 -04:00
  • 19cc3f3adc maint: small scene and project settings changes Chris 2025-08-03 12:55:12 -04:00
  • 49464ee48c maint: final tweaks and cleanups Chris 2025-08-14 21:59:46 -04:00
  • b41f4a8ea2 maint: whitespace nothingburger Chris 2025-08-14 21:59:23 -04:00
  • 79d0326d4b maint: deleted old and now unused movement tasks/graphs Chris 2025-08-14 21:58:58 -04:00
  • bb84c6622e maint: removed all old and unused movement tasks Chris 2025-08-14 20:02:37 -04:00
  • 59114b08ee changed: movement now also handles opposing inputs. value tweaks. Chris 2025-08-14 19:50:34 -04:00
  • 2261d1bd00 maint: cleaned up some files and tweaked some movement Chris 2025-08-14 18:39:36 -04:00
  • 6f1aa17d52 changed: graph to use new system Chris 2025-08-13 17:06:37 -04:00
  • 524fa610f2 added: movement settings changing within graph Chris 2025-08-13 17:04:40 -04:00
  • 7355d0c0fa change: moved cameravaluegroups to valuegroup and made for generic usage Chris 2025-08-10 18:27:52 -04:00
  • 82308c59c0 fix: various changes to handler such as gravity speed decoupling, data cloning, rotation smoothing, Chris 2025-08-10 14:58:07 -04:00
  • a9f51b62c0 fixed: all moving conditions working. removed 'moveFacing' primarily Chris 2025-08-10 12:24:41 -04:00
  • 8652a2d2d8 fix: rotation in relation to camera no longer broken Chris 2025-08-10 11:36:20 -04:00
  • 465ce533ab changed: UnitMovementHandler.cs is now functional (buggy) Chris 2025-08-09 18:44:46 -04:00
  • 6c3c25f986 change: started unified movement handler Chris 2025-08-09 16:20:26 -04:00
  • 5f907ee0c6 change: separated all functions of movement into separate tasks Chris 2025-08-09 16:02:55 -04:00
  • 126aacf9d8 added: initial seperation of movement from gravity and rotation Chris 2025-08-08 15:13:48 -04:00
  • 5b61d042b1 added: grapple pull replacement for crappy new grapple Chris 2025-08-07 21:12:18 -04:00
  • 66ab541897 added: fully functional grapple launch and 90% functional grapple pull Chris 2025-08-06 20:08:42 -04:00
  • f83d9326ab change: grapple move slow and clean up Chris 2025-08-06 16:01:33 -04:00
  • 8c3f4926ef maint: comment change Chris 2025-08-06 15:24:40 -04:00
  • 9e8616f8da change: altered camera for smoother and more responsive lock-on (mainly jitter from the arbitrary target, locking rotation) Chris 2025-08-06 15:23:42 -04:00
  • 18a4b5228a maint: cleaned up and commented LockOnManager.cs plus some range issues Chris 2025-08-05 16:54:27 -04:00
  • a57757c63e changed: scene changes to accompany new lock-on Chris 2025-08-05 16:39:30 -04:00
  • e8a53ca312 added: axis enabled and gain settings to camera settings processor Chris 2025-08-05 16:38:59 -04:00
  • b4d524c162 changed: rebuilt lock-on system to accomodate arbitrary targets Chris 2025-08-05 16:38:29 -04:00
  • 5a2a96c4cc added: target offset to camera settings controls. refactored settings code Chris 2025-08-05 00:35:16 -04:00
  • cf6fd9f52e changed: more progress on grapple system Chris 2025-08-04 19:04:47 -04:00
  • b4144382fe change: output the object hit by generic observers Chris 2025-08-04 19:04:22 -04:00
  • 72bef9c97b added: task to check and save input values Chris 2025-08-04 19:03:56 -04:00
  • ea114acb8b added: a few new large structures Chris 2025-08-08 14:06:59 -04:00
  • d5bab9d842 added: grapple pull replacement for crappy new grapple Chris 2025-08-07 21:12:18 -04:00
  • 70064db06d added: fully functional grapple launch and 90% functional grapple pull Chris 2025-08-06 20:08:42 -04:00
  • 642828f74e change: grapple move slow and clean up Chris 2025-08-06 16:01:33 -04:00
  • c9e33cfa99 maint: comment change Chris 2025-08-06 15:24:40 -04:00
  • eb06a5d33c change: altered camera for smoother and more responsive lock-on (mainly jitter from the arbitrary target, locking rotation) Chris 2025-08-06 15:23:42 -04:00
  • 5ff0a66971 maint: project settings changes for numbered versions Chris 2025-08-05 17:05:43 -04:00
  • fa2b7ea3ad maint: cleaned up and commented LockOnManager.cs plus some range issues Chris 2025-08-05 16:54:27 -04:00
  • aeba8ead77 changed: scene changes to accompany new lock-on Chris 2025-08-05 16:39:30 -04:00
  • 5165f79ed2 added: axis enabled and gain settings to camera settings processor Chris 2025-08-05 16:38:59 -04:00
  • 64fe9eb811 changed: rebuilt lock-on system to accomodate arbitrary targets Chris 2025-08-05 16:38:29 -04:00
  • c60a16729d added: target offset to camera settings controls. refactored settings code Chris 2025-08-05 00:35:16 -04:00
  • 7cdfa067c5 changed: more progress on grapple system Chris 2025-08-04 19:04:47 -04:00
  • 9eb394d295 change: output the object hit by generic observers Chris 2025-08-04 19:04:22 -04:00
  • d531b127e5 added: task to check and save input values Chris 2025-08-04 19:03:56 -04:00
  • ce33771dfa maint: small scene and project settings changes Chris 2025-08-03 12:55:12 -04:00
  • 676c523cf3 Merge pull request 'maint: clean-up pull (world)' (#6) from world-old into dev tealtxgr 2025-08-03 02:28:50 +00:00
  • 88b0acdaaa fix: build fix Chris 2025-08-02 22:21:00 -04:00
  • f663c934ab maint: removed simpleminmaxslider Chris 2025-08-02 22:20:29 -04:00
  • ee71a34ecc added: random world elements to testing scene Chris 2025-08-02 17:09:53 -04:00
  • a083af6f5e added: probuilder to asmdef Chris 2025-08-02 17:09:21 -04:00
  • b3ff205e69 added: simple scripts for object movement Chris 2025-08-02 17:08:57 -04:00
  • 07b7f5d48b Merge branch 'refs/heads/dev' into world/procgen-environment Chris 2025-08-01 20:36:40 -04:00
  • cee2e74f29 Merge branch 'refs/heads/player/grapple-feature-add' into dev Chris 2025-08-01 17:13:04 -04:00
  • f2df9a6910 changed: rebuilt player input management Chris 2025-08-01 16:50:05 -04:00
  • 6ebfd4ef2b changed: removed old raycasts (deprecated by environment observers) Chris 2025-08-01 11:48:48 -04:00
  • 78498e5212 added: environment observer changes for grapple Chris 2025-08-01 11:36:19 -04:00
  • 80276fbdbf changed: altered camera settings Chris 2025-08-01 11:35:31 -04:00
  • 598fa9f6fc fix: more movement and observer tweaks and fixes Chris 2025-07-30 13:22:36 -04:00
  • ae1908013d fixed: various movement and air control fixes and tweaks, various clean up Chris 2025-07-29 17:38:52 -04:00
  • 39313c96d0 added: i'm sick of this being in unversioned it's just icons Chris 2025-07-29 12:36:16 -04:00
  • 4a1dbb9728 added: graph tasks for agent transform and raycasthit processing Chris 2025-07-29 12:35:33 -04:00
  • 7fbe05e39b fixed: more solid directional jumping Chris 2025-07-29 12:34:58 -04:00
  • 92c6ac0016 changed: more robust environment observers, player graph changes Chris 2025-07-29 12:34:30 -04:00
  • 706e53c5f7 added: new Color.Alpha extension method Chris 2025-07-29 12:33:08 -04:00
  • 1c27be3e2f changed: more detail to observers. gizmos fixed and editor layout cleaned up Chris 2025-07-27 14:16:58 -04:00
  • 7ee82db2cb added: static facing direction to enum Chris 2025-07-22 17:26:36 -04:00
  • e95748e0e2 added: states for wall stick jumping Chris 2025-07-22 17:17:39 -04:00
  • 355f6207a5 added: expanded environment observers with changed types, better gizmos, some fixes Chris 2025-07-22 16:12:40 -04:00
  • 947be1a946 added: basic world generation Chris 2025-07-20 14:27:37 -04:00
  • d551ef5fca added: probuilder included in assembly definition Chris 2025-07-20 14:31:44 -04:00
  • 1570a2fe43 fix: added minmaxslider to reset.core asmdef Chris 2025-07-19 11:43:05 -04:00
  • b50b8f0bae Merge remote-tracking branch 'origin/main' Chris 2025-07-19 11:36:28 -04:00
  • 94a4742187 maint: added minmaxslider package Chris 2025-07-19 11:35:15 -04:00
  • 8a2d1bf64a maint: added minmaxslider package Chris 2025-07-19 11:35:15 -04:00
  • 43de6b0d3b added: player environment manager, and accompanying aline and odin changes Chris 2025-07-18 20:06:38 -04:00
  • 185580c3af added: wall stick input handling and initial fsm agent states Chris 2025-07-17 11:37:00 -04:00
  • fbe99c6f3c change: build settings updated Chris 2025-07-17 10:48:24 -04:00
  • 4062a3b5db changed: build settings updated Chris 2025-07-16 13:40:43 -04:00
  • 981c9eda18 added: math extensions file Chris 2025-07-15 18:23:57 -04:00
  • e86617fcbe Merge pull request 'maint: (b144) fixed airborne directional input' (#4) from maint/bugs/b144 into main tealtxgr 2025-07-15 22:19:12 +00:00
  • 8e986bc754 maint: cleaned up some of the notes and whitespace Chris 2025-07-15 18:15:30 -04:00
  • 577659458e fix: corrected math for air directional jumping Chris 2025-07-15 18:15:00 -04:00
  • 0e0bb7d3e0 Merge pull request 'fix: walking out of grounded jittering fixed' (#3) from maint/bugs/b143-airborne-jitter into main tealtxgr 2025-07-15 21:09:45 +00:00
  • 2f7043ea64 changed: scene updated, changed graph variables slightly Chris 2025-07-15 17:02:27 -04:00
  • 9e321677c5 changed: changed facing direction into BBParamater Chris 2025-07-15 17:01:58 -04:00
  • 103ffce69b fixed: changed how rotation is handled in transition from grounded to air to account for becoming grounded without jumping Chris 2025-07-15 17:00:45 -04:00
  • 920e36ca89 Merge pull request 'added: camera framework for camera settings, camera settings change for grapple button' (#2) from player/grapple-feature-add into main tealtxgr 2025-07-15 15:55:59 +00:00
  • cb554175c3 changed: fov and better offset. parallelized grapple change. Chris 2025-07-14 15:46:26 -04:00
  • b0bf831676 Merge remote-tracking branch 'origin/player/grapple-feature-add' into player/grapple-feature-add Chris 2025-07-14 14:24:33 -04:00
  • bbfb583e3c added: tools for changing camera settings, and camera settings processor Chris 2025-07-14 14:22:50 -04:00
  • a502b2d97a added: tools for changing camera settings, and camera settings processor Chris 2025-07-14 14:22:50 -04:00
  • c8f83603fd maint: hot reload automatic changes?? Chris 2025-07-10 18:59:33 -04:00
  • 1ffb90e425 added: camera settings change now functional, unfinished Chris 2025-07-10 18:59:00 -04:00
  • ab79cd92ea added: framework for changing camera settings Chris 2025-07-10 16:28:31 -04:00
  • f84e8cfe5a added: initial input handling for grapple Chris 2025-07-09 14:46:16 -04:00
  • 7641b83b6a updated: hot reload to 1.13.7 Chris 2025-07-09 23:24:14 -04:00