Files
project-reset/Assets/Scripts/World/DemoWorldLoader.cs
2026-01-16 20:24:09 -05:00

23 lines
508 B
C#

using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class DemoWorldLoader : MonoBehaviour{
public List<string> scenesName;
void Start()
{
foreach (string thisScene in scenesName) {
if (!SceneManager.GetSceneByName(thisScene).isLoaded) {
SceneManager.LoadScene(thisScene, LoadSceneMode.Additive);
}
}
}
// Update is called once per frame
void Update()
{
}
}